Patch Note May 1, 2026

April 29, 2026 (Wed) Update

Dear Emilian,

Here are the updates made to the game on April 25, 2026 (Sat)

Content

  1. Bug Fixes & Skill Adjustments

  2. Other

Bug Fixes & Skill Adjustments

Partner Fixes

Balphegor Partner

  • Fixed missing skills:

    • Ice Slash

    • Slug Slash

    • Weapon Enhance

Bahamut Partner

  • A Magic Bullet

    • Now deals Dark-element ATK-based damage and checks against M.DEF.

    • Added missing S.AVOID -18 and L.AVOID -18 debuffs.

    • Existing debuffs remain: ATK, DEF, M.DEF, S.HIT, and L.HIT -18 for 20 seconds.

  • Flip Me Away!

    • Now deals Dark-element ATK-based damage and checks against M.DEF.

    • Now applies a +15% damage taken debuff to affected enemies for 20 seconds.

Lucifer Partner

  • Winged Clan summons now actively attack instead of only following.

  • Winged Clan HP/MP/SP recovery now triggers only when a summoned kin is defeated.

  • Trial of Hell is now guaranteed to hit as described.

  • Trial of Hell reuse time adjusted to about 2 seconds.

  • Partner AI skill timing now benefits from magical delay reduction effects such as Overwork and Overclock.

  • Fallen Angel now applies its AoE debuff effect properly.

Akari Partner

  • Inner Flame now applies its AoE debuff effect properly.

  • Inferno Explosion

    • Fixed DEF and M.DEF reduction sometimes failing on boss monsters.

    • DEF and M.DEF reduction now works on boss monsters as intended.

    • Increased the chance for Flare to apply to non-boss monsters.

    • Flare still does not apply to boss monsters.

Holy Night Angel Stella

  • Luminous Star now correctly recovers and cleanses the owner’s possessors when used on an owner with active possession.

Flonne Soul

  • Enhancing Focus

    • Buff now properly applies to friendly targets, including master, friends, and self.

    • Effect is equivalent to Ekville Lv3 and lasts 60 seconds.

  • I’ll Strike

    • Skill now deals damage correctly.

    • Damage multiplier is now around 600%.

    • On hit, applies a debuff that increases slash-type damage taken by 15% for 60 seconds.

Other Partner Fixes

  • Fixed Premedy sometimes missing despite being a guaranteed-hit partner skill.

  • Fixed partner Max HP exceeding the intended 50,000 cap after skill buffs.

  • Fixed an issue where Partner HP could briefly jump back to an old value after being healed.

  • Fixed some partners being treated as melee type when they should be ranged type.

  • Small flying partners now stay closer to the player’s shoulder.

    • Applies to Guardian, Catty, and Small Lore.

  • Fixed Marionette Salamander (Selene)’s Summon Selenu.

    • The skill now summons 4 Salamanders that attack enemies.

  • Fixed Guardian Spirit Ran’s Thunderstorm thundercloud effect.

    • The thundercloud debuff now properly displays its periodic 4-second Wind magic attacks.

  • Fixed Ecobou Alma’s Eco Is Unbeatable!

    • Delay Cancel now applies to the player/master when cast, instead of only applying to the partner.


Create Nekogurumi Fixes

Create Nekogurumi

  • Lv1 remains at the base 100% inherit behavior.

  • Lv2 summon now inherits caster HP/status at 110%.

  • Lv3 summon now inherits caster HP/status at 120%.

Hit It Nyan

  • Changed the abnormal effect from Stiffness to actual Paralysis.

  • Paralysis now works properly.

Heal Nyan

  • Lv2 Nekogurumi now uses a stronger heal than Lv3, matching the original skill behavior.

Water Crush Nyan

  • Nekogurumi-specific behavior now hits without damage spreading.

  • Now performs Water damage followed by Earth damage.

Fire Crush Nyan

  • Nekogurumi-specific behavior now uses Wind damage.

Dodge Nyan

  • Lv3 Dodge Nyan / Spark Ball is now castable by Nekogurumi.

  • Lv3 Spark Ball stun chance is now 40%.

Good Luck Nyan

  • Fixed target selection so it can buff either itself or the master instead of always choosing the master.


Character, Stat & Equipment Fixes

  • Fixed character weight rounding for PAYL/CAPA checks.

  • Overweight status, attack restriction, skill usage, possession, and inventory display now use consistent whole-weight rounding.

  • Characters at values like 580.1 / 580 to 580.9 / 580 will no longer be treated as overweight.

    • Overweight now starts only when the displayed value exceeds the limit, such as 581 / 580.

  • Fixed a ride-partner critical rate bug where Strider’s partner stat bonus could stack repeatedly.

  • Fixed Delay Cancel buffs being removed when swapping to another weapon of the same type.

    • Delay Cancel now stays active when changing between matching weapon types, including DEM weapon parts.

    • The buff is still removed when unequipping the weapon or switching to a different weapon type.

  • Joker Delay Cancel can now be used even when you are not in a party.

  • Joker Delay Cancel will no longer be removed when changing or removing equipment.

  • Fixed Joker skill causing abnormal Max HP display on the client.

  • Fixed Wind Aura extending Delay Cancel and Overclock duration, but not correctly extending the full duration of Speed Enchantment.


DEM Fixes

  • Fixed Slide skill for DEM.

    • Removed the skill visual effect that could prevent DEM characters from moving after casting.

  • Fixed DEM Rapid Strike attack speed.

    • Attack speed is now based on the character’s attack speed.

  • Fixed Rapid Strike multiple hits.

    • The skill now correctly uses all 11 attacks.

  • Fixed an issue where DEM characters could lose access to Another Release after changing DEM form.


Skill Fixes

Elemental Defense Buffs

  • Fixed elemental defense buffs not becoming the effective element on boss monsters.

  • Elemental defense buffs now take priority when resolving a target’s defense element.

  • Boss innate elements can now be temporarily changed by elemental Up/Blessing and Astralist Remaining Elements.

  • ElementalDefUp can now apply to valid enemy targets as well as friendly buff targets.

Holy Feather

  • Fixed Holy Feather not applying recovery effects to pets summoned after the player already had Holy Feather active.

  • Partner default Holy Feather-style skills now use the same buff application logic.

    • Includes Ran’s Guardian Spirit demon, Veaal Alma, Kaguya, and Isabelle.

  • Pets now inherit the remaining Holy Feather duration when summoned during an active Holy Feather buff.

Warmth

  • Fixed Warmth failing to activate on Holy element areas created by Summon Holy Light.

  • Warmth now recognizes both natural Holy map tiles and temporary Holy elemental circles.

Healing & Undead Skills

  • Turn Undead now deals fixed damage based on the healing formula instead of fluctuating like a normal magic attack.

  • Turn Undead now ignores the target’s element and M.DEF.

  • Healing skills used against undead no longer get incorrectly reduced or boosted by the target’s defensive element.

  • Sacred Embrace now uses its proper undead damage multiplier.

  • Sun Light Shower now receives the Cardinal healing bonus.

  • Auto Heal now uses the correct reduced Heal Lv1 value when the player has not learned Heal.

  • Gospel healing now uses the corrected healing formula.

  • Healing amount rounding now follows the expected formula more closely.

Scroll Skills

  • Fixed scroll-triggered skill cast-time reduction.

    • Now correctly reduces cast time by 30/40/50/60/90% based on skill level.

  • Added missing scroll-triggered skill delay reduction with the same 30/40/50/60/90% scaling.

  • Fixed Sage elemental skill scroll creation.

    • Crafted scrolls now report and activate their embedded magic at Lv5 instead of appearing as Lv1.

Other Skill Fixes

  • Fixed Overrun on ride-pet robots so Cold Blooded Berserk can properly allow player movement control during Berserk.

  • Fixed Blooming Sakura being removable by buff-clearing skills such as Banishment.

  • Fixed Lilim’s SexyBeam damage marking not applying to boss monsters.

  • Fixed Baby Carriage passive skill.

    • When equipped, it now has a chance to prevent damage that would cause death.

  • God’s Blessing can now be used even when you are not in a party.

  • Fixed Collapse of Law for Soul Taker while possessing another player.

    • ATK and M.ATK bonuses granted through possession now correctly follow the Collapse of Law stat swap.

    • Toggling Collapse of Law during possession now refreshes the host’s affected stats properly.

  • Fixed Oracle/Soul Taker characters becoming stuck in casting/loading state when using skills such as Engraving, Abyss, and Soul Taker under many buffs or Possession effects.

  • Fixed Undead Summon where the summon might be not spawning after player relogin into game.


Partner AI & Behavior

  • Fixed Partner Custom AI behavior where partners set to Attack (Magical Skill) or Attack (Physical Skill) could still perform normal attacks while waiting for custom skill conditions.


Dungeon & Map Fixes

  • Fixed an issue where dungeons could sometimes close too early while a player was moving through a portal to another room.

  • Players should no longer be kicked out or lose the dungeon during normal portal transitions.

  • Fixed private dungeon instance maps being removed incorrectly when changing maps inside Private Dungeon.

  • Fixed PD-Oracle Wind Cave B1F portal kicking players out of the dungeon.

  • Added movement validation for wall-type skills such as Traps, Soul Perfection Walls, Stone Wall, and similar effects.


Performance Improvements

  • Improved server performance when multiple Pressure fields are active.

  • Bard musical skills have been optimized to reduce server load while active.


Quest & Item Fixes

  • Fixed Quest Point recovery timer issue where some characters could show more than 24 hours before the next 1 point recovery.

  • Quest Points now correctly recover at 1 point every 24 hours.

  • Affected characters with incorrect future recovery timers will be corrected automatically when their Quest Point data updates.

  • Fixed Monster Sketch synthesis selecting the wrong finished sketch board when multiple boards are in inventory.


NPC & Shop Updates

  • Titania Fruit Merchant in El Ciel now sells Carrots for Merchant player.

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