Patch Note September 27, 2019

Patch Note Maintenance September 27, 2019

Dear Emilian,

We would like to inform you of the updates after the maintenance on September 27, 2019.

CONTENT

  • Changing Job from Novice to Basic Job 1 no longer requires completing the Navigation Tutorial Event. You can directly change jobs by talking to the Guild Palace NPC.
  • The Level Cap has been increased to BaseEXP/JobEXP: 90/50. You can now learn new skills up to Job 50 Expert.
  • The chance of possession being hit has been reduced by 3%.
  • Airship Hit Count will now be retained permanently even if the Airship is rolled back.
  • The range calculation after casting a skill has been removed. You will no longer encounter "Target too far".
  • Dye Items will now have the same Max Durability and Durability values when exchanged.

KNIGHT TRAINING

  • The names of characters receiving the Collector Award will now appear in the Knight Training Result.
  • Skill casting will now fail if hit by an enemy.
  • The Award name Rampage has been changed to First Attacker.
  • Faction Emblem and Tourmaline: HP and DEF have been increased.

BUG FIXES

  • Fixed bug causing characters to get stuck when KT ends.
  • Fixed bug in item usage during Item Refining.
  • Fixed monster drop bug in the Light Tower map. Some monsters like Fox Trot, Fox Hound, and others were not dropping items.
  • Fixed bug when using the Poison Mist skill.
  • Fixed aggro partner bug that could cause the partner to get stuck.
  • Fixed bug causing the level 64 quest delivery to be incomplete.
  • Fixed damage calculation bug for skills that Ignore Defense.
  • Fixed bug causing partners to become aggro while in Follow mode.
  • Fixed Invisibility Break skill to only allow a maximum of 1 installment.
  • Fixed pet food being usable on characters, and food/potion being usable on partners.
  • Fixed bug causing characters to walk after dying.
  • Fixed bug causing Freeze and Silence statuses to allow skill casting.
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