Dear Emilian,
We would like to inform you of the updates after the maintenance on September 27, 2019.
CONTENT
- Changing Job from Novice to Basic Job 1 no longer requires completing the Navigation Tutorial Event. You can directly change jobs by talking to the Guild Palace NPC.
- The Level Cap has been increased to BaseEXP/JobEXP: 90/50. You can now learn new skills up to Job 50 Expert.
- The chance of possession being hit has been reduced by 3%.
- Airship Hit Count will now be retained permanently even if the Airship is rolled back.
- The range calculation after casting a skill has been removed. You will no longer encounter "Target too far".
- Dye Items will now have the same Max Durability and Durability values when exchanged.
KNIGHT TRAINING
- The names of characters receiving the Collector Award will now appear in the Knight Training Result.
- Skill casting will now fail if hit by an enemy.
- The Award name Rampage has been changed to First Attacker.
- Faction Emblem and Tourmaline: HP and DEF have been increased.
BUG FIXES
- Fixed bug causing characters to get stuck when KT ends.
- Fixed bug in item usage during Item Refining.
- Fixed monster drop bug in the Light Tower map. Some monsters like Fox Trot, Fox Hound, and others were not dropping items.
- Fixed bug when using the Poison Mist skill.
- Fixed aggro partner bug that could cause the partner to get stuck.
- Fixed bug causing the level 64 quest delivery to be incomplete.
- Fixed damage calculation bug for skills that Ignore Defense.
- Fixed bug causing partners to become aggro while in Follow mode.
- Fixed Invisibility Break skill to only allow a maximum of 1 installment.
- Fixed pet food being usable on characters, and food/potion being usable on partners.
- Fixed bug causing characters to walk after dying.
- Fixed bug causing Freeze and Silence statuses to allow skill casting.