Dear Emilian,
Today, the content below will be implemented and changed during the maintenance on Saturday, May 08, 2021.
CONTENT
- ECO Shop : Kogitsune Apprentice.
BUG FIXES
- General:
- Fix Grass Trap is no longer affected by the Dragon Eye buff.
- Fix Dark Weapon & Holy Weapon can now be used simultaneously with other Elemental Weapon skills.
- Enchanter:
- Fix Gatling Blaze. The skill has been changed to summon type.
- Striker:
- Fix Supportive Elemental Arrow. It can no longer be used simultaneously with other Elemental Shields.
- Necromancer:
- Increased summon status in the skill Undead Summon.
- Increase Summon Physical now increases attack speed.
- Increase Summon Magic now increases magic defense.
- Fix the Terror skill to now show an icon when receiving a debuff.
- Machinery:
- Fix Self-Destruct skill. Teleport distance now matches the level.
- Fix Freezing Laser. The chance of Frozen effect no longer depends on the character's status.
- Fix ECM. The chance of Confusion effect no longer depends on the character's status.
- Alchemist / Marionettist:
- Fix Chemical Plant. The skill can no longer MISS, and avoid calculation no longer depends on the target's S.Avoid status.
- Fix Marionette Mastery. The increase is no longer visible in the status. Buff calculation is applied on the final damage.
- Fix Marionette Summon where the summon does not use skills.
- Fix Marionette Overload where buffs could not be given to other targets except oneself.
- Explorer / Treasure Hunter:
- Cave Cover skill can now be used on the map Knight Training: Southern Dungeon B1F Training.
- Trader / Gambler:
- Fix minimum attack calculation for the Physical Training skill.
- Fix Trick Dice skill which did not function properly.
- Fix Enigma skill which did not function properly.
- Fix Lucky Seven skill which did not function properly. For now, the skill that activates on a successful combination is only the magic attack skill. Summon will be added later.