Build Notes +
Assassin skill reference with current server values for unlock levels, costs, timing, requirements, and skill behavior.
Skill Summary +
| Job Lv | Icon | Skill | Type | Max Lv |
|---|---|---|---|---|
| 1 | ![]() |
Iron Stomach | Passive | 5 |
| 1 | ![]() |
Meditation | Active | 5 |
| 3 | ![]() |
Claw Mastery | Passive | 5 |
| 5 | ![]() |
Throwing Weapon Construction | Active | 5 |
| 5 | ![]() |
Kihop | Active | 5 |
| 8 | ![]() |
Triple Claw | Passive | 10 |
| 10 | ![]() |
Increase Throwing Range | Passive | 3 |
| 10 | ![]() |
Poison Needle | Active | 5 |
| 13 | ![]() |
Intoxicative Defense | Active | 5 |
| 15 | ![]() |
Increase Throwing Accuracy | Passive | 5 |
| 15 | ![]() |
Increase Poison Resistance | Passive | 5 |
| 18 | ![]() |
Utsusemi Skin Shed | Active | 5 |
| 20 | ![]() |
Cloaking | Active | 3 |
| 20 | ![]() |
Critical Ambush | Active | 5 |
| 23 | ![]() |
Intoxicative Onslaught | Active | 5 |
| 25 | ![]() |
Apply Poison | Active | 3 |
| 30 | ![]() |
Shadow Preparedness | Active | 5 |
| 30 | ![]() |
Poison Mist | Active | 5 |
| 30 | ![]() |
Assassin Spirit | Passive | 1 |
| 33 | ![]() |
Increase Critical Damage | Passive | 5 |
| 35 | ![]() |
Intoxicative Berserk | Active | 3 |
| 38 | ![]() |
Increase Poison Chance | Passive | 5 |
| 40 | ![]() |
Synergy Force | Passive | 3 |
| 40 | ![]() |
Mirror Image | Active | 3 |
| 41 | ![]() |
Foot Walk | Passive | 3 |
| 50 | ![]() |
Surprise Attack | Active | 5 |
Iron Stomach +
Improves food item recovery and shortens food item use time. The bonus also applies while riding, using the rider's Iron Stomach level.
| Lv | Food recovery bonus | Food use time reduction |
|---|---|---|
| 1 | +15% | 15% |
| 2 | +20% | 20% |
| 3 | +25% | 25% |
| 4 | +30% | 30% |
| 5 | +35% | 35% |
Meditation +
Restores HP with fixed Holy healing.
| Lv | SP | Cast time | Cooldown | HP recovery |
|---|---|---|---|---|
| 1 | 11 | 0 sec | 0 sec | 25 |
| 2 | 24 | 0 sec | 0 sec | 50 |
| 3 | 38 | 0 sec | 0 sec | 75 |
| 4 | 53 | 0 sec | 0 sec | 100 |
| 5 | 69 | 0 sec | 0 sec | 125 |
Claw Mastery +
Improves minimum ATK and S.HIT while a claw is equipped.
| Lv | Minimum ATK | S.HIT |
|---|---|---|
| 1 | +20 | +4 |
| 2 | +30 | +8 |
| 3 | +40 | +12 |
| 4 | +50 | +16 |
| 5 | +60 | +20 |
Throwing Weapon Construction +
Opens the Throwing Weapon Construction synthesis interface for the selected skill level.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 3 | 1 sec | 1 sec |
| 2 | 4 | 1 sec | 1 sec |
| 3 | 5 | 1 sec | 1 sec |
| 4 | 6 | 1 sec | 1 sec |
| 5 | 7 | 1 sec | 1 sec |
Kihop +
Has a chance to remove status effects by force, regardless of whether they are beneficial or harmful.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 6 | 0 sec | 0.5 sec |
| 2 | 6 | 0 sec | 0.5 sec |
| 3 | 6 | 0 sec | 0.5 sec |
| 4 | 6 | 0 sec | 0.5 sec |
| 5 | 6 | 0 sec | 0.5 sec |
Triple Claw +
Adds a chance for normal attacks to strike three times while using a claw.
| Lv | Triple attack chance |
|---|---|
| 1 | 30% |
| 2 | 35% |
| 3 | 40% |
| 4 | 45% |
| 5 | 50% |
| 6 | 55% |
| 7 | 60% |
| 8 | 65% |
| 9 | 70% |
| 10 | 75% |
Increase Throwing Range +
Increases attack range while using a throwing weapon or card.
| Lv | Range bonus |
|---|---|
| 1 | +1 |
| 2 | +2 |
| 3 | +3 |
Poison Needle +
Consumes 1 Poison Needdle, deals physical damage, and may Poison the target for 10 seconds if the hit deals HP damage.
| Lv | SP | Cast time | Cooldown | Damage rate | Poison chance | Poison duration |
|---|---|---|---|---|---|---|
| 1 | 4 | 1 sec | 0.5 sec | 100% | 30% | 10 sec |
| 2 | 5 | 1 sec | 0.5 sec | 100% | 35% | 10 sec |
| 3 | 6 | 1 sec | 0.5 sec | 100% | 40% | 10 sec |
| 4 | 7 | 1 sec | 0.5 sec | 100% | 45% | 10 sec |
| 5 | 8 | 1 sec | 0.5 sec | 100% | 50% | 10 sec |
Intoxicative Defense +
Consumes 1 Assassin Potion and increases DEF and Additive DEF. Without Increase Poison Chance, the caster may also be Poisoned for 7 seconds; with Increase Poison Chance learned, the buff lasts longer, gains extra DEF scaling, and the self-Poison chance becomes 0%.
| Lv | SP | Cast time | Cooldown | Duration | DEF scaling | Additive DEF | Self-Poison chance |
|---|---|---|---|---|---|---|---|
| 1 | 6 | 0 sec | 0 sec | 150 sec | 4% of base DEF | +10 | 30% |
| 2 | 10 | 0 sec | 0 sec | 150 sec | 7% of base DEF | +12 | 35% |
| 3 | 14 | 0 sec | 0 sec | 150 sec | 10% of base DEF | +14 | 40% |
Increase Throwing Accuracy +
Improves L.HIT while using a throwing weapon or card.
| Lv | L.HIT |
|---|---|
| 1 | +4 |
| 2 | +8 |
| 3 | +12 |
| 4 | +16 |
| 5 | +20 |
Increase Poison Resistance +
Adds Poison resistance, lowering the chance for Poison to be applied when the Poison resistance check is used.
| Lv | Poison resistance |
|---|---|
| 1 | +5 |
| 2 | +10 |
| 3 | +15 |
| 4 | +20 |
| 5 | +25 |
Utsusemi Skin Shed +
Marks a ground position for 5 seconds. When the caster is hit while the mark is active, the hit is negated, the caster blinks to the marked position, the buff ends, and this skill receives a 9 second cooldown.
| Lv | MP | Cast time | Cooldown | Buff duration | Blink trigger |
|---|---|---|---|---|---|
| 1 | 20 | 0 sec | 0 sec | 5 sec | On hit |
| 2 | 24 | 0 sec | 0 sec | 5 sec | On hit |
| 3 | 28 | 0 sec | 0 sec | 5 sec | On hit |
| 4 | 32 | 0 sec | 0 sec | 5 sec | On hit |
| 5 | 36 | 0 sec | 0 sec | 5 sec | On hit |
Cloaking +
Makes the caster transparent so enemies do not normally detect them. Cloaking cannot be cast while already cloaked, and it cannot be started when a valid enemy target is within the 7x7 area around the caster. After the first few seconds, the effect drains 1 SP every second and ends when SP reaches 0. Actions that cancel invisibility also remove Cloaking.
| Lv | SP | Cast time | Cooldown | SP upkeep |
|---|---|---|---|---|
| 1 | 15 | 4 sec | 0 sec | 1 SP/sec after startup |
| 2 | 30 | 2.5 sec | 0 sec | 1 SP/sec after startup |
| 3 | 50 | 1 sec | 0 sec | 1 SP/sec after startup |
Critical Ambush +
Deals physical damage; applies Stiffness.
| Lv | SP | Cast time | Cooldown | Damage rate |
|---|---|---|---|---|
| 1 | 8 | 0 sec | 2 sec | 110% (210% from behind) |
| 2 | 10 | 0 sec | 3 sec | 110% (250% from behind) |
| 3 | 12 | 0 sec | 4 sec | 110% (300% from behind) |
| 4 | 14 | 0 sec | 5 sec | 110% (350% from behind) |
| 5 | 16 | 0 sec | 6 sec | 110% (400% from behind) |
Intoxicative Onslaught +
Consumes 1 Assassin Potion, increases minimum and maximum ATK from the caster's base ATK, and may Poison the caster for 7 seconds. If Increase Poison Chance is learned, the buff lasts longer, gains extra ATK scaling, and the Poison chance becomes 0%.
| Lv | SP | Cast time | Cooldown | Duration | Min/Max ATK scaling | Poison chance |
|---|---|---|---|---|---|---|
| 1 | 6 | 0 sec | 0 sec | 270 sec | 7% of base ATK | 30% |
| 2 | 10 | 0 sec | 0 sec | 240 sec | 9% of base ATK | 35% |
| 3 | 14 | 0 sec | 0 sec | 210 sec | 11% of base ATK | 40% |
Apply Poison +
Consumes 1 Poison Potion. While active, the caster's normal attacks can Poison the target for 7 seconds.
| Lv | MP | SP | Cast time | Cooldown | Duration | Normal attack Poison chance | Poison duration |
|---|---|---|---|---|---|---|---|
| 1 | 3 | 2 | 0 sec | 0 sec | 50 sec | 5% | 7 sec |
| 2 | 4 | 3 | 0.5 sec | 0.5 sec | 100 sec | 10% | 7 sec |
| 3 | 5 | 4 | 2 sec | 0.5 sec | 150 sec | 15% | 7 sec |
Shadow Preparedness +
Applies Def Down, Hit Critical Up.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 12 | 1 sec | 1 sec |
| 2 | 14 | 1 sec | 1 sec |
| 3 | 16 | 1 sec | 1 sec |
| 4 | 18 | 1 sec | 1 sec |
| 5 | 20 | 1 sec | 1 sec |
Poison Mist +
Consumes 1 Poison Potion and creates a 5x5 poison field at the caster's position. Every 0.5 seconds, the field damages valid enemies using the caster's attack element. Damage is fixed from the caster's Max HP, and the field ends when its duration expires, its hit limit is reached, or the caster dies.
| Lv | SP | Cast time | Cooldown | Field duration | Hit limit | Damage per hit |
|---|---|---|---|---|---|---|
| 1 | 4 | 2 sec | 3 sec | 30 sec | 50 | 2% caster Max HP |
| 2 | 6 | 2.5 sec | 2.5 sec | 25 sec | 30 | 4% caster Max HP |
| 3 | 8 | 3 sec | 2 sec | 20 sec | 25 | 6% caster Max HP |
| 4 | 10 | 3.5 sec | 1.5 sec | 15 sec | 22 | 8% caster Max HP |
| 5 | 12 | 4 sec | 1 sec | 10 sec | 20 | 10% caster Max HP |
If Increase Poison Chance is learned, the field duration is multiplied by 1.5 + 0.5 x Increase Poison Chance Lv, and damage per hit gains an additional +1% caster Max HP x Poison Mist Lv.
Assassin Spirit +
When possessing another character, grants possession stat bonuses based on the possession slot. If the host is using a bow or left handbag in the left hand, that slot is treated like right-hand possession.
| Possession slot | Main bonuses |
|---|---|
| Right hand | ATK/MATK +14%, S.HIT/L.HIT +14%, Max HP/MP/SP +5% |
| Left hand | ATK/MATK +7%, S.HIT/L.HIT +6%, DEF/M.DEF +14%, Max HP/MP/SP +7.5% |
| Accessory | ATK/MATK +8%, S.HIT/L.HIT +9%, S.AVOID +14%, Max HP/MP/SP +7.5% |
| Armor | ATK/MATK +5%, DEF/M.DEF +7.5%, Max HP/MP/SP +14% |
Increase Critical Damage +
Increases damage dealt by critical hits.
| Lv | Critical damage bonus |
|---|---|
| 1 | +12% |
| 2 | +14% |
| 3 | +16% |
| 4 | +18% |
| 5 | +20% |
Intoxicative Berserk +
Consumes 1 Assassin Potion, removes any existing delay-cancel buff, then increases ASPD. Without Increase Poison Chance, the caster may also be Poisoned for 7 seconds; with Increase Poison Chance learned, the ASPD buff lasts longer and the self-Poison chance is reduced.
| Lv | SP | Cast time | Cooldown | Duration | ASPD bonus | Self-Poison chance |
|---|---|---|---|---|---|---|
| 1 | 6 | 0 sec | 0 sec | 60 sec | +25% | 20% |
| 2 | 12 | 0 sec | 0 sec | 60 sec | +50% | 40% |
| 3 | 18 | 0 sec | 0 sec | 60 sec | +100% | 60% |
Increase Poison Chance +
Increases the chance for the character's Poison applications to succeed.
| Lv | Poison chance bonus |
|---|---|
| 1 | +15 |
| 2 | +20 |
| 3 | +25 |
| 4 | +30 |
| 5 | +35 |
Synergy Force +
Increases physical damage while the character is in a party.
| Lv | Physical damage bonus |
|---|---|
| 1 | +1% |
| 2 | +3% |
| 3 | +6% |
Mirror Image +
Consumes Straw Dolls equal to the skill level and creates a temporary decoy or mirror at the selected position for 120 seconds. Cannot be used in Knight Training maps. If the caster already has the maximum number of mirror partners for that level, the oldest one is removed first.
| Lv | MP | Cast time | Cooldown | Straw Dolls consumed | Mirror partners allowed | Summon duration | Summon type |
|---|---|---|---|---|---|---|---|
| 1 | 5 | 0 sec | 0 sec | 1 | 1 | 120 sec | Decoy |
| 2 | 10 | 0 sec | 0 sec | 2 | 1 | 120 sec | Mirror at 50% stats |
| 3 | 15 | 0 sec | 0 sec | 3 | 2 | 120 sec | Mirror at 50% stats |
Foot Walk +
Improves short-range and long-range avoidance based on the character's base avoidance.
Final S.AVOID bonus: floor(base S.AVOID x scaling rate)
Final L.AVOID bonus: floor(base L.AVOID x scaling rate)
| Lv | S.AVOID scaling rate | L.AVOID scaling rate |
|---|---|---|
| 1 | 5% | 8% |
| 2 | 7% | 8% |
| 3 | 11% | 10% |
Surprise Attack +
Deals physical damage; can knock the target back; applies Stun.
| Lv | SP | Cast time | Cooldown | Damage rate |
|---|---|---|---|---|
| 1 | 16 | 0.5 sec | 3 sec | 640% |
| 2 | 20 | 1 sec | 2.5 sec | 680% |
| 3 | 24 | 1.5 sec | 2 sec | 720% |
| 4 | 28 | 2 sec | 1.5 sec | 760% |
| 5 | 32 | 2.5 sec | 1 sec | 800% |