Build Notes +
Joker skill reference with current server values for unlock levels, costs, timing, requirements, and skill behavior.
Skill Summary +
| Job Lv | Icon | Skill | Type | Max Lv |
|---|---|---|---|---|
| 3 | ![]() |
Joker Strike | Active | 5 |
| 6 | ![]() |
Full Weapon Mastery | Passive | 5 |
| 10 | ![]() |
Full Dress Mastery | Passive | 1 |
| 13 | ![]() |
Hate Steal | Active | 5 |
| 20 | ![]() |
Joker Delay Cancel | Active | 3 |
| 23 | ![]() |
Damage Charge | Active | 5 |
| 25 | ![]() |
Joker Arts | Active | 5 |
| 25 | ![]() |
Joker Spirit | Passive | 1 |
| 30 | ![]() |
Expansion Arm | Active | 5 |
| 35 | ![]() |
Joker Style | Active | 3 |
| 45 | ![]() |
God's Blessing | Active | 5 |
| 47 | ![]() |
Style Change | Active | 3 |
| 50 | ![]() |
Joker | Active | 5 |
Joker Strike +
Strikes one target multiple times. Each hit uses the listed damage rate.
| Lv | SP | Cast time | Cooldown | Hits | Damage rate per hit |
|---|---|---|---|---|---|
| 1 | 12 | 0 sec | 0 sec | 2 | 180% |
| 2 | 24 | 1 sec | 1 sec | 3 | 220% |
| 3 | 36 | 2 sec | 2 sec | 4 | 260% |
| 4 | 48 | 3 sec | 3 sec | 6 | 300% |
| 5 | 60 | 4 sec | 4 sec | 8 | 340% |
Full Weapon Mastery +
Allows equipping weapons without matching the weapon's job restriction, while still respecting race and gender restrictions. When a weapon is equipped, it also raises ATK, S.HIT, L.HIT, and critical hit.
| Lv | ATK | S.HIT | L.HIT | Critical hit |
|---|---|---|---|---|
| 1 | +82 | +36 | +36 | +6 |
| 2 | +94 | +48 | +48 | +8 |
| 3 | +106 | +60 | +60 | +10 |
| 4 | +118 | +72 | +72 | +12 |
| 5 | +130 | +84 | +84 | +14 |
Full Dress Mastery +
Allows equipping armor without matching the armor's job restriction, while still respecting race and gender restrictions. This skill does not add a stat bonus by itself.
| Lv | Effect |
|---|---|
| 1 | Ignore armor job restriction |
Hate Steal +
Moves the target monster's highest aggro value to the caster. In PvP, if both caster and target are PvP actors, it also cancels the target's current skill cast.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 12 | 0 sec | 0 sec |
| 2 | 22 | 0 sec | 0 sec |
| 3 | 30 | 0 sec | 0 sec |
| 4 | 36 | 0 sec | 0 sec |
| 5 | 40 | 0 sec | 0 sec |
Joker Delay Cancel +
Grants Delay Cancel to the caster, or to same-map party members if the caster is in a party. It does not apply to a target that already has normal Delay Cancel or Joker Delay Cancel active. The buff lasts 180 seconds and the skill itself has a 180-second reuse timer.
| Lv | SP | Cast time | Cooldown | Duration | ASPD bonus |
|---|---|---|---|---|---|
| 1 | 48 | 0 sec | 0.5 sec | 180 sec | +20% |
| 2 | 66 | 0 sec | 0.5 sec | 180 sec | +40% |
| 3 | 84 | 0 sec | 0.5 sec | 180 sec | +60% |
Damage Charge +
Stores damage taken for up to 5 minutes. When the stored damage reaches the level's charge limit, the buff ends, the caster's current cast is canceled, and the stored amount is released as fixed Neutral damage in a 5x5 area around the caster. The skill itself has a 300-second reuse timer.
| Lv | SP | Cast time | Cooldown | Duration | Charge limit | Release damage |
|---|---|---|---|---|---|---|
| 1 | 18 | 0.5 sec | 0 sec | 300 sec | 1000 | Stored damage as fixed Neutral damage |
| 2 | 28 | 0.5 sec | 0 sec | 300 sec | 3000 | Stored damage as fixed Neutral damage |
| 3 | 36 | 0.5 sec | 0 sec | 300 sec | 5000 | Stored damage as fixed Neutral damage |
| 4 | 42 | 0.5 sec | 0 sec | 300 sec | 7000 | Stored damage as fixed Neutral damage |
| 5 | 46 | 0.5 sec | 0 sec | 300 sec | 9000 | Stored damage as fixed Neutral damage |
Joker Arts +
Hits enemies in a 9x9 area around the caster with a very high physical damage rate. After activation, the caster's MP and SP become 0; there is also a 70% chance the caster dies, otherwise the caster survives at 1 HP. The skill has a 300-second reuse timer.
| Lv | Cast time | Cast delay | Area | Damage rate |
|---|---|---|---|---|
| 1 | 8 sec | 0 sec | 9x9 | 1500% |
| 2 | 8 sec | 0 sec | 9x9 | 2300% |
| 3 | 8 sec | 0 sec | 9x9 | 3100% |
| 4 | 8 sec | 0 sec | 9x9 | 3900% |
| 5 | 8 sec | 0 sec | 9x9 | 4700% |
Joker Spirit +
When possessing another character, grants possession stat bonuses based on the possession slot. If the host is using a bow or left handbag in the left hand, that slot is treated like right-hand possession.
| Possession slot | Main bonuses |
|---|---|
| Right hand | ATK/MATK +14%, S.HIT/L.HIT +14%, Max HP/MP/SP +5% |
| Left hand | ATK/MATK +7%, S.HIT/L.HIT +6%, DEF/M.DEF +14%, Max HP/MP/SP +7.5% |
| Accessory | ATK/MATK +8%, S.HIT/L.HIT +9%, S.AVOID +14%, Max HP/MP/SP +7.5% |
| Armor | ATK/MATK +5%, DEF/M.DEF +7.5%, Max HP/MP/SP +14% |
Expansion Arm +
Deals physical damage and may clear the target's default buffs after a successful hit. The buff-clear chance is 70% normally and 30% in PvP.
| Lv | MP | SP | Cast time | Cooldown | Damage rate |
|---|---|---|---|---|---|
| 1 | 15 | 15 | 0.5 sec | 1 sec | 170% |
| 2 | 23 | 23 | 0.7 sec | 1 sec | 200% |
| 3 | 27 | 27 | 1 sec | 1 sec | 230% |
| 4 | 30 | 30 | 1.2 sec | 1 sec | 260% |
| 5 | 33 | 33 | 1.5 sec | 1 sec | 290% |
Joker Style +
Changes behavior by level. Level 1 is a single heavy hit that lowers STR by 10 for 5 seconds after damage. Level 2 hits the target 3 times and has a 45% chance to Slow non-boss targets for 5 seconds. Level 3 hits enemies in a 3x3 area around the target, lowers AGI by 15 for 5 seconds after damage, and knocks targets back 2 cells.
| Lv | SP | Cast time | Cooldown | Target pattern | Damage rate | Additional effect |
|---|---|---|---|---|---|---|
| 1 | 35 | 1 sec | 1 sec | Single target | 1050% | STR -10 for 5 sec |
| 2 | 43 | 1 sec | 1 sec | Single target, 3 hits | 300% per hit | 45% Slow for 5 sec; bosses are immune |
| 3 | 50 | 1 sec | 1 sec | 3x3 area around target | 1050% | AGI -15 for 5 sec; knockback 2 cells |
God's Blessing +
Buffs the caster, or same-map party members when the caster is in a party, for 300 seconds. The stat pair depends on each target's job type: Fighter receives STR/VIT, Spelluser receives INT/MAG, Backpacker and DEM receive STR/MAG, and Joker receives all six base stats.
| Lv | SP | Cast time | Cooldown | Stat bonus |
|---|---|---|---|---|
| 1 | 120 | 1 sec | 1.5 sec | +1 |
| 2 | 120 | 1 sec | 1.5 sec | +2 |
| 3 | 120 | 1 sec | 1.5 sec | +3 |
| 4 | 120 | 1 sec | 1.5 sec | +5 |
| 5 | 120 | 1 sec | 1.5 sec | +8 |
Style Change +
Removes existing base-stat buffs and Max HP/MP/SP buffs from the target, then grants a 420-second style buff. If the caster has God's Blessing learned, the listed base stat values increase using the caster's God's Blessing level.
| Lv | MP | SP | Cast time | Cooldown | Style bonuses |
|---|---|---|---|---|---|
| 1 | 100 | 100 | 2 sec | 1 sec | DEX +5, INT +5, VIT +2, MAG +6, Max MP +30% of Max HP |
| 2 | 60 | 60 | 2 sec | 1 sec | STR +5, INT +5, VIT +3, AGI +5, Max SP +30% |
| 3 | 60 | 60 | 2 sec | 1 sec | STR +5, DEX +5, VIT +5, AGI +3, Max HP +30% |
Joker +
A self-buff with a 60-second reuse timer. It increases Max HP, Max MP, Max SP, ATK, and MATK for Lv x 60 seconds.
| Lv | SP | Cast time | Cooldown | Duration | Max HP/MP/SP | ATK/MATK |
|---|---|---|---|---|---|---|
| 1 | 100 | 1 sec | 1 sec | 60 sec | +20% | +50% |
| 2 | 120 | 1.5 sec | 1.5 sec | 120 sec | +40% | +100% |
| 3 | 140 | 2 sec | 2 sec | 180 sec | +60% | +150% |
| 4 | 160 | 2.5 sec | 2.5 sec | 240 sec | +80% | +200% |
| 5 | 200 | 3 sec | 3 sec | 300 sec | +100% | +250% |