Published System Generated Skills

Maestro Skills

Complete Maestro skill reference with unlock levels, costs, cast times, cooldowns, requirements, and per-level values.

Updated May 18, 2026 07:35 14 views

Build Notes +

Maestro skill reference with current server values for unlock levels, costs, timing, requirements, and skill behavior.

Skill Summary +

Job Lv Icon Skill Type Max Lv
3 Armor Strengthening icon Armor Strengthening Active 1
6 ATK Communion icon ATK Communion Active 5
10 Maestro icon Maestro Passive 5
13 Weapon Potential Enhancement icon Weapon Potential Enhancement Active 1
20 Maneuver Attack icon Maneuver Attack Active 5
23 Maneuver Defense icon Maneuver Defense Active 5
25 Maneuver Speed icon Maneuver Speed Active 5
30 Weapon Enhance icon Weapon Enhance Active 5
35 Rock Fall icon Rock Fall Active 5
40 Satellite icon Satellite Active 5
45 Railgun icon Railgun Active 5
47 Limit Exceed icon Limit Exceed Active 5
50 Junk Throw icon Junk Throw Active 5

Armor Strengthening icon Armor Strengthening +

Original alias: 武具強化
Job Lv: 3
Max Lv: 1
Type: Active crafting skill
Target: Self or target
Range: 3

Allows equipment reinforcement.

Lv SP Cast time Cooldown
1 32 1 sec 1 sec

ATK Communion icon ATK Communion +

Original alias: ATKコミュニオン
Job Lv: 6
Max Lv: 5
Type: Active buff/debuff
Target: Self

Consumes up to 100 SP and grants party members maximum ATK for 10 minutes. Normal scaling per SP is Lv1 1.56, Lv2 1.92, Lv3 2.28, Lv4 2.64, Lv5 3.00; in PvP the scaling is reduced to Lv1 0.31, Lv2 0.58, Lv3 0.65, Lv4 0.72, Lv5 0.80.

Lv Cast time Cooldown
1 5 sec 2 sec
2 5 sec 2 sec
3 5 sec 2 sec
4 5 sec 2 sec
5 5 sec 2 sec

Maestro icon Maestro +

Original alias: マエストロ
Job Lv: 10
Max Lv: 5
Type: Passive

Strengthens machine-type partners and ride robots by adding a portion of the master's stats to the partner. For normal machine partners, the bonus is based on the master's stats. For ride robots, the robot receives a much larger version of the same stat transfer.

Lv Machine partner stat transfer Ride robot stat transfer
1 26% 100%
2 27% 105%
3 28% 110%
4 29% 115%
5 30% 120%

Affected transferred stats include ATK, MATK, Additive DEF, Additive M.DEF, S.HIT, L.HIT, critical, avoidance, ASPD, CSPD, and Max HP. Ride robots also receive DEF and M.DEF percentage stat transfer.

Weapon Potential Enhancement icon Weapon Potential Enhancement +

Original alias: 潜在・武器強化
Job Lv: 13
Max Lv: 1
Type: Active utility skill
Target: Self or target
Range: 3

Allows latent weapon enhancement.

Lv SP Cast time Cooldown
1 32 1 sec 1 sec

Maneuver Attack icon Maneuver Attack +

Original alias: マニューバー・アタッカー
Job Lv: 20
Max Lv: 5
Type: Active robot buff
Target: Self
Requirement: Riding Robot
Duration: 180 seconds

Greatly increases the riding robot's Min ATK and Max ATK. Only one Maneuver or Maneuver overheat can be active at a time. When the buff ends, the rider receives an overheat debuff that temporarily reduces the robot's Min ATK and Max ATK.

Lv SP Cast time Cooldown Active ATK bonus Overheat ATK penalty Overheat duration
1 24 1.5 sec 0 sec +50% of robot base ATK -20% of robot base ATK 60 sec
2 30 1.5 sec 0 sec +75% of robot base ATK -35% of robot base ATK 80 sec
3 36 1.5 sec 0 sec +100% of robot base ATK -45% of robot base ATK 100 sec
4 42 1.5 sec 0 sec +150% of robot base ATK -65% of robot base ATK 125 sec
5 48 1.5 sec 0 sec +200% of robot base ATK -75% of robot base ATK 150 sec

When activated through Limit Exceed, the active ATK bonus also gains the Limit Exceed bonus rate, and the overheat duration uses the Limit Exceed duration.

Maneuver Defense icon Maneuver Defense +

Original alias: マニューバー・ディフェンス
Job Lv: 23
Max Lv: 5
Type: Active robot buff
Target: Self
Requirement: Riding Robot
Duration: 180 seconds

Greatly increases the riding robot's DEF, M.DEF, Additive DEF, and Additive M.DEF. Only one Maneuver or Maneuver overheat can be active at a time. When the buff ends, the rider receives an overheat debuff that temporarily reduces the same robot defenses.

Lv SP Cast time Cooldown Active DEF/M.DEF bonus Active Additive DEF/M.DEF bonus Overheat DEF/M.DEF penalty Overheat Additive DEF/M.DEF penalty Overheat duration
1 24 1.5 sec 0 sec +2% of robot base +50% of robot base -1% of robot base -20% of robot base 60 sec
2 30 1.5 sec 0 sec +4% of robot base +75% of robot base -2% of robot base -35% of robot base 80 sec
3 36 1.5 sec 0 sec +6% of robot base +100% of robot base -3% of robot base -45% of robot base 100 sec
4 42 1.5 sec 0 sec +8% of robot base +150% of robot base -4% of robot base -65% of robot base 125 sec
5 48 1.5 sec 0 sec +10% of robot base +200% of robot base -5% of robot base -75% of robot base 150 sec

When activated through Limit Exceed, both active defense bonus rates also gain the Limit Exceed bonus rate, and the overheat duration uses the Limit Exceed duration.

Maneuver Speed icon Maneuver Speed +

Original alias: マニューバー・スピード
Job Lv: 25
Max Lv: 5
Type: Active robot buff
Target: Self
Requirement: Riding Robot
Duration: 180 seconds

Removes delay-cancel effects, then greatly increases the riding robot's ASPD, S.HIT, L.HIT, S.AVOID, and L.AVOID. Only one Maneuver or Maneuver overheat can be active at a time. When the buff ends, the rider receives an overheat debuff that temporarily reduces those robot combat stats.

Lv SP Cast time Cooldown Active ASPD bonus Active S.HIT/L.HIT/S.AVOID/L.AVOID bonus Overheat ASPD penalty Overheat S.HIT/L.HIT/S.AVOID/L.AVOID penalty Overheat duration
1 24 1.5 sec 0 sec +20% +3% of robot base -10% -20% of robot base 60 sec
2 30 1.5 sec 0 sec +40% +6% of robot base -20% -35% of robot base 80 sec
3 36 1.5 sec 0 sec +60% +9% of robot base -30% -45% of robot base 100 sec
4 42 1.5 sec 0 sec +80% +12% of robot base -40% -65% of robot base 125 sec
5 48 1.5 sec 0 sec +100% +15% of robot base -50% -75% of robot base 150 sec

When activated through Limit Exceed, the active hit/avoid bonus gains the Limit Exceed bonus rate, and the overheat duration uses the Limit Exceed duration.

Weapon Enhance icon Weapon Enhance +

Original alias: ウエポンエンハンス
Job Lv: 30
Max Lv: 5
Type: Active area buff
Target: Single target
Range: 5
Area: 5x5

Buffs valid allies in a 5x5 area around the target, increasing minimum ATK and maximum ATK for the duration.

Lv MP SP Cast time Cooldown Duration Min/Max ATK
1 5 20 0.5 sec 1.5 sec 120 sec +15
2 10 30 0.5 sec 1.5 sec 120 sec +30
3 15 40 0.5 sec 1.5 sec 180 sec +45
4 20 50 0.5 sec 1.5 sec 180 sec +60
5 25 60 0.5 sec 1.5 sec 210 sec +75

Rock Fall icon Rock Fall +

Original alias: ロックフォール
Job Lv: 35
Max Lv: 5
Type: Active physical attack
Target: Self

Deals physical damage; can knock the target back.

Lv MP Cast time Cooldown Damage rate per hit
1 29 2.5 sec 1 sec 110%
2 32 3 sec 1 sec 115%
3 35 3.5 sec 1 sec 120%
4 35 3.5 sec 1 sec 125%
5 35 3.5 sec 1 sec 130%

Satellite icon Satellite +

Original alias: サテライト
Job Lv: 40
Max Lv: 5
Type: Active skill
Target: Single target
Range: 5

Changes monster aggro.

Lv SP Cast time Cooldown
1 10 0.5 sec 1.5 sec
2 12 0.5 sec 1.5 sec
3 14 0.5 sec 1.5 sec
4 16 0.5 sec 1.5 sec
5 18 0.5 sec 1.5 sec

Railgun icon Railgun +

Original alias: レールガン
Job Lv: 45
Max Lv: 5
Type: Active physical attack
Target: Single target
Range: 9
Requirement: Ride Robot, Railgun Bullet

Fires an unavoidable physical shot while riding a robot. The skill requires a Railgun Bullet in the caster's inventory and deducts durability from that bullet when fired. In PvP, damage is reduced to 50%.

Lv SP Cast time Cooldown Reuse lock Damage rate PvP damage rate
1 100 1.5 sec 3 sec 30 sec 800% 400%
2 100 1.5 sec 3 sec 25 sec 1600% 800%
3 100 1.5 sec 3 sec 20 sec 2400% 1200%
4 100 1.5 sec 3 sec 15 sec 3200% 1600%
5 100 1.5 sec 3 sec 10 sec 4000% 2000%

Limit Exceed icon Limit Exceed +

Original alias: リミットイクシード
Job Lv: 47
Max Lv: 5
Type: Active robot buff
Target: Self
Requirement: Riding Robot, at least one learned Maneuver skill
Duration: 180 seconds

Activates each learned Maneuver skill that is not already active or overheated: Maneuver Attack, Maneuver Defense, and Maneuver Speed. Each activated Maneuver uses that Maneuver's learned level, then adds the Limit Exceed bonus rate below. When the activated Maneuver ends, its overheat penalty is based on the learned Maneuver level, but the overheat duration uses the Limit Exceed duration below.

Lv SP Cast time Cooldown Limit Exceed bonus rate Overheat duration
1 48 1.5 sec 1 sec +40% 50 sec
2 62 1.5 sec 1 sec +50% 70 sec
3 76 1.5 sec 1 sec +60% 80 sec
4 90 1.5 sec 1 sec +70% 100 sec
5 104 1.5 sec 1 sec +80% 100 sec

Junk Throw icon Junk Throw +

Original alias: ジャンクスロー
Job Lv: 50
Max Lv: 5
Type: Active physical attack
Target: Single target
Range: 4
Area: 5x5

Deals physical damage; applies Actor Skill, Activator, Stiffness, Slow, Confusion; area: 5x5.

Lv MP SP Cast time Cooldown Base damage rate per hit
1 12 85 3 sec 0 sec 40% + item bonus
2 15 100 3 sec 0 sec 50% + item bonus
3 18 115 2.5 sec 0 sec 60% + item bonus
4 21 130 2.5 sec 0 sec 70% + item bonus
5 24 145 2 sec 0 sec 80% + item bonus