Build Notes +
Cardinal skill reference with current server values for unlock levels, costs, timing, requirements, and skill behavior.
Skill Summary +
| Job Lv | Icon | Skill | Type | Max Lv |
|---|---|---|---|---|
| 3 | ![]() |
Defeat | Active | 5 |
| 6 | ![]() |
MDEF Communion | Active | 5 |
| 10 | ![]() |
Cardinal | Active | 5 |
| 13 | ![]() |
Cure Undead | Active | 1 |
| 20 | ![]() |
Cure All | Active | 5 |
| 23 | ![]() |
Divine Protection | Passive | 1 |
| 25 | ![]() |
Auto Heal | Passive | 5 |
| 30 | ![]() |
Angel Ring | Active | 5 |
| 35 | ![]() |
Mystic Shrine | Active | 5 |
| 40 | ![]() |
Recovery | Active | 5 |
| 45 | ![]() |
Divine Breaker | Active | 5 |
| 47 | ![]() |
Salvation | Active | 5 |
| 50 | ![]() |
Gospel | Active | 5 |
Defeat +
Changes monster aggro; applies Def Down, Def Add Down, Mdef Down, Mdef Add Down.
| Lv | MP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 24 | 2 sec | 0 sec |
| 2 | 32 | 2 sec | 0 sec |
| 3 | 40 | 2 sec | 0 sec |
| 4 | 48 | 2 sec | 0 sec |
| 5 | 56 | 2 sec | 0 sec |
MDEF Communion +
Consumes up to 100 SP and grants party members Additive M.DEF for 10 minutes. Normal scaling per SP is Lv1 1.56, Lv2 1.92, Lv3 2.28, Lv4 2.64, Lv5 3.00; in PvP the scaling is reduced to Lv1 0.57, Lv2 0.71, Lv3 0.84, Lv4 0.97, Lv5 1.11.
| Lv | Cast time | Cooldown |
|---|---|---|
| 1 | 5 sec | 2 sec |
| 2 | 5 sec | 2.5 sec |
| 3 | 5 sec | 3 sec |
| 4 | 5 sec | 3.5 sec |
| 5 | 5 sec | 4 sec |
Cardinal +
Temporarily increases the caster's HP recovery multiplier. While active, Salvation and Gospel also receive an extra healing power bonus based on Cardinal level.
| Lv | MP | Cast time | Cooldown | Duration | HP recovery multiplier bonus | Salvation/Gospel healing bonus |
|---|---|---|---|---|---|---|
| 1 | 32 | 0 sec | 2 sec | 60 sec | +100% | +200% |
| 2 | 42 | 0 sec | 2.5 sec | 90 sec | +125% | +225% |
| 3 | 52 | 0 sec | 3 sec | 120 sec | +150% | +250% |
| 4 | 62 | 0 sec | 3.5 sec | 150 sec | +175% | +275% |
| 5 | 72 | 0 sec | 4 sec | 180 sec | +200% | +300% |
Cure Undead +
Removes Reborn, Zombie, or Undead state from the target.
| Lv | MP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 5 | 1 sec | 0 sec |
Cure All +
Has a chance to cure certain abnormal statuses on party members on the same map. Statuses with a learned matching Cure skill are cured reliably.
| Lv | MP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 72 | 1 sec | 1 sec |
| 2 | 66 | 1 sec | 0.9 sec |
| 3 | 60 | 1 sec | 0.8 sec |
| 4 | 54 | 1 sec | 0.7 sec |
| 5 | 48 | 1 sec | 0.5 sec |
Divine Protection +
Strengthens abnormal status resistance buffs on the character. When a matching resist buff is active, the status chance is reduced by an additional 60 points on top of the resist buff's normal reduction.
| Lv | Effect |
|---|---|
| 1 | Matching resist buffs reduce the status chance by an extra 60 points. |
Affected resist buffs: Confusion, Frozen, Stun, Poison, Sleep, Slow, Stone, and Silence.
Auto Heal +
When the character takes damage and falls into a trigger HP range, there is a 40% chance to automatically cast Heal on self with no cast time. If the character has learned Heal, Auto Heal uses that Heal level; otherwise it uses a weaker Lv 1 Heal. The passive is inactive while riding a partner.
| Lv | Trigger HP range | Trigger chance | Auto-cast skill |
|---|---|---|---|
| 1 | 20% HP or lower | 40% | Heal on self |
| 2 | 20% or lower, or 31%-40% HP | 40% | Heal on self |
| 3 | 20% or lower, 31%-40% HP, or 51%-60% HP | 40% | Heal on self |
| 4 | 20% or lower, 31%-40% HP, 51%-60% HP, or 61%-70% HP | 40% | Heal on self |
| 5 | 20% or lower, 31%-40% HP, 51%-60% HP, 61%-70% HP, or 71%-80% HP | 40% | Heal on self |
The 21%-30% and 41%-50% HP ranges are used as internal threshold markers and do not fire Heal directly.
Angel Ring +
Deals magical damage; area: 5x5.
| Lv | MP | Cast time | Cooldown | Damage rate |
|---|---|---|---|---|
| 1 | 36 | 3 sec | 1.5 sec | 430% |
| 2 | 42 | 3 sec | 1.5 sec | 500% |
| 3 | 48 | 3.5 sec | 1.5 sec | 620% |
| 4 | 54 | 3.5 sec | 2 sec | 750% |
| 5 | 60 | 4 sec | 2 sec | 800% |
Mystic Shrine +
Deals magical damage; can knock the target back; area: 9x9, 7x7.
| Lv | MP | Cast time | Cooldown | Damage rate |
|---|---|---|---|---|
| 1 | 50 | 5 sec | 2 sec | 150% |
| 2 | 60 | 4 sec | 2 sec | 200% |
| 3 | 70 | 3 sec | 2 sec | 250% |
| 4 | 80 | 2 sec | 2 sec | 300% |
| 5 | 90 | 2 sec | 1 sec | 350% |
Recovery +
Restores the target's HP by a percentage amount.
| Lv | MP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 25 | 1 sec | 1.5 sec |
| 2 | 50 | 1 sec | 1.5 sec |
| 3 | 75 | 1 sec | 1.5 sec |
| 4 | 100 | 1 sec | 1.5 sec |
| 5 | 125 | 1 sec | 2 sec |
Divine Breaker +
Deals Holy magical damage. Against normal non-PvP targets it ignores left-side defense; in PvP and against boss monsters, it uses normal defense calculation instead.
| Lv | MP | Cast time | Cooldown | Damage rate |
|---|---|---|---|---|
| 1 | 800 | 6 sec | 3 sec | 4500% |
| 2 | 900 | 6 sec | 3 sec | 4500% |
| 3 | 1000 | 6 sec | 3 sec | 4500% |
| 4 | 1100 | 6 sec | 3 sec | 4500% |
| 5 | 1200 | 6 sec | 3 sec | 4500% |
Salvation +
Heals HP with Holy magic and may remove Stun, Poison, Silence, Confusion, Sleep, Stone, Slow, and Frozen from each affected target. Lv2 and Lv4 affect valid allies in a 5x5 area around the target; other levels affect only the selected target. If Goddess Blessing is learned, Salvation gains extra healing and a higher cleanse chance; Goddess Blessing Lv10 makes the cleanse chance 100%. If the caster has the Cardinal state active, Salvation gains additional healing.
| Lv | MP | Cast time | Cooldown | Target pattern | Base healing rate | Base cleanse chance |
|---|---|---|---|---|---|---|
| 1 | 75 | 1 sec | 1 sec | Single target | 180% | 20% |
| 2 | 90 | 1 sec | 1 sec | 5x5 around target | 150% | 25% |
| 3 | 105 | 0.5 sec | 0.5 sec | Single target | 280% | 30% |
| 4 | 120 | 0.5 sec | 0.5 sec | 5x5 around target | 250% | 35% |
| 5 | 135 | 0.5 sec | 0.5 sec | Single target | 410% | 40% |
Goddess Blessing modifier: healing rate gains +40% / +50% / +60% / +70% / +80% / +90% / +100% / +110% / +130% / +150% for Goddess Blessing Lv1-10. Cleanse chance gains 10% + 5% x Salvation Lv, except Goddess Blessing Lv10 sets cleanse chance to 100%.
Cardinal modifier: while the Cardinal state is active, healing rate gains 175% + 25% x Cardinal Lv.
Gospel +
Applies Actor Skill, Max HPUp, Max MPUp, Max SPUp, Min Atk Up; area: 5x5.
| Lv | MP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 60 | 1.2 sec | 0.5 sec |
| 2 | 90 | 1.2 sec | 0.5 sec |
| 3 | 120 | 1.2 sec | 1 sec |
| 4 | 150 | 1.2 sec | 1 sec |
| 5 | 180 | 1.2 sec | 1.2 sec |