Build Notes +
Cabalist skill reference with current server values for unlock levels, costs, timing, requirements, and skill behavior.
Skill Summary +
| Job Lv | Icon | Skill | Type | Max Lv |
|---|---|---|---|---|
| 1 | ![]() |
Iron Stomach | Passive | 5 |
| 1 | ![]() |
Soul Steal | Active | 5 |
| 3 | ![]() |
Increase Fairy Property Damage | Passive | 5 |
| 5 | ![]() |
Undead Analysis | Active | 3 |
| 5 | ![]() |
Shadow Blade | Active | 5 |
| 8 | ![]() |
Darkness Contract | Passive | 3 |
| 10 | ![]() |
Dream Fog | Active | 5 |
| 13 | ![]() |
Curse Aggravation | Passive | 5 |
| 15 | ![]() |
Shadow Pentagram | Active | 5 |
| 18 | ![]() |
Metamorphosis | Active | 3 |
| 20 | ![]() |
Engraving | Active | 5 |
| 20 | ![]() |
Dark Pain | Active | 5 |
| 25 | ![]() |
Fanatic Shadow | Active | 5 |
| 28 | ![]() |
Dark Mirage | Active | 5 |
| 30 | ![]() |
Shadow Void | Active | 5 |
| 30 | ![]() |
Shadow Blessing | Active | 5 |
| 30 | ![]() |
Cabalist Spirit | Passive | 1 |
| 35 | ![]() |
Mires Ire | Active | 5 |
| 38 | ![]() |
Medusa Skin | Active | 5 |
| 40 | ![]() |
Dark Mages Hell Brand | Active | 3 |
| 40 | ![]() |
Spell Cancel | Active | 1 |
| 41 | ![]() |
Ablation | Active | 5 |
| 47 | ![]() |
Dark Blaze | Active | 3 |
| 50 | ![]() |
Soul Sacrifice | Active | 3 |
Iron Stomach +
Improves food item recovery and shortens food item use time. The bonus also applies while riding, using the rider's Iron Stomach level.
| Lv | Food recovery bonus | Food use time reduction |
|---|---|---|
| 1 | +15% | 15% |
| 2 | +20% | 20% |
| 3 | +25% | 25% |
| 4 | +30% | 30% |
| 5 | +35% | 35% |
Soul Steal +
Deals Dark physical damage and restores MP to the caster based on the damage dealt.
| Lv | SP | Cast time | Cooldown | Damage rate | MP recovery |
|---|---|---|---|---|---|
| 1 | 15 | 1 sec | 1 sec | 100% | 18% of damage dealt |
| 2 | 15 | 1 sec | 1 sec | 100% | 21% of damage dealt |
| 3 | 15 | 1 sec | 1 sec | 100% | 24% of damage dealt |
| 4 | 15 | 1 sec | 1 sec | 100% | 27% of damage dealt |
| 5 | 15 | 1 sec | 1 sec | 100% | 30% of damage dealt |
Increase Fairy Property Damage +
Increases physical and magical damage dealt to Element monsters.
| Lv | Damage to Element monsters |
|---|---|
| 1 | +3% |
| 2 | +6% |
| 3 | +9% |
| 4 | +12% |
| 5 | +15% |
Undead Analysis +
Can only be used on Undead monsters. Applies Analysis to the target for 10 seconds. If a character with matching Undead knowledge defeats the analyzed monster while Analysis is active, the special drop-table check receives an additional 10% x skill Lv drop-rate bonus.
| Lv | Cast time | Cooldown | Analysis duration | Special drop-rate bonus |
|---|---|---|---|---|
| 1 | 0 sec | 0.5 sec | 10 sec | +10% |
| 2 | 0 sec | 0.5 sec | 10 sec | +20% |
| 3 | 0 sec | 0.5 sec | 10 sec | +30% |
Shadow Blade +
Strikes one target with Dark physical damage.
| Lv | MP | SP | Cast time | Cooldown | Damage rate |
|---|---|---|---|---|---|
| 1 | 5 | 6 | 1 sec | 1 sec | 210% |
| 2 | 7 | 6 | 1 sec | 1 sec | 245% |
| 3 | 9 | 8 | 1 sec | 1 sec | 280% |
| 4 | 12 | 8 | 1 sec | 1 sec | 315% |
| 5 | 15 | 10 | 1 sec | 1 sec | 350% |
Darkness Contract +
Raises the character's Dark element contract value and Dark element ATK upper limit. This improves how much Dark element can be built up from Dark-element buffs and effects.
| Lv | Dark contract bonus | Dark ATK upper limit |
|---|---|---|
| 1 | +5 | +5 |
| 2 | +10 | +10 |
| 3 | +15 | +15 |
Dream Fog +
Creates a non-stacking 3x3 fog field for 15 seconds. The field checks enemies every second, adds a small amount of aggro to affected monsters, and attempts to apply Sleep for 7 seconds. The field ends early after 15 successful Sleep applications.
| Lv | MP | Cast time | Cooldown | Sleep chance | Sleep duration | Field duration |
|---|---|---|---|---|---|---|
| 1 | 25 | 3 sec | 2 sec | 20% | 7 sec | 15 sec |
| 2 | 30 | 3.5 sec | 2 sec | 30% | 7 sec | 15 sec |
| 3 | 35 | 4 sec | 2 sec | 40% | 7 sec | 15 sec |
| 4 | 40 | 4.5 sec | 2 sec | 50% | 7 sec | 15 sec |
| 5 | 45 | 5 sec | 2 sec | 60% | 7 sec | 15 sec |
Curse Aggravation +
Raises the success rate of the character's abnormal status applications. The bonus is added before the final chance is clamped, and it does not affect Evaporate.
| Lv | Status chance bonus |
|---|---|
| 1 | +40 |
| 2 | +60 |
| 3 | +80 |
| 4 | +90 |
| 5 | +95 |
Shadow Pentagram +
Creates a Dark elemental circle on walkable cells in a 3x3 area. Each affected cell gains +50 Dark field element while the circle remains active. It cannot be placed too close to another elemental circle.
| Lv | MP | Cast time | Cooldown | Dark field element | Duration |
|---|---|---|---|---|---|
| 1 | 12 | 3 sec | 0.5 sec | +50 | 30 sec |
| 2 | 15 | 3 sec | 0.5 sec | +50 | 35 sec |
| 3 | 18 | 3 sec | 0.5 sec | +50 | 40 sec |
| 4 | 21 | 3 sec | 0.5 sec | +50 | 45 sec |
| 5 | 24 | 3 sec | 0.5 sec | +50 | 50 sec |
Metamorphosis +
Transforms the caster for 300 seconds and temporarily grants form-specific skills. Casting Metamorphosis again while already transformed cancels the transformation. It cannot be used while the caster is being possessed.
| Lv | MP | Cast time | Cooldown | Granted skills | Duration |
|---|---|---|---|---|---|
| 1 | 30 | 0.5 sec | 0.5 sec | Exsanguinate, Enshroud | 300 sec |
| 2 | 30 | 0.5 sec | 0.5 sec | Bestial Wrath, Growl | 300 sec |
| 3 | 30 | 0.5 sec | 0.5 sec | Energy Shield, Magic Shield, Mystical Shockwave | 300 sec |
Exsanguinate gives a 15% chance to recover HP equal to 18% of damage dealt when damaging Human, Animal, Bird, or Water Animal targets.
Engraving +
Places a Dark mark on a walkable ground cell. The mark can hold nearby enemies with Stiffness while waiting, except PvP targets are immune to the waiting Stiffness. When triggered by Dark Pain, each mark deals Dark magical damage in a 3x3 area and is removed. The caster can keep a limited number of marks based on skill level.
| Lv | MP | SP | Cast time | Cooldown | Mark duration | Max marks | Waiting Stiffness chance |
|---|---|---|---|---|---|---|---|
| 1 | 3 | 3 | 0 sec | 0.5 sec | 8 sec | 3 | 10% |
| 2 | 4 | 3 | 0 sec | 0.5 sec | 10 sec | 4 | 20% |
| 3 | 5 | 3 | 0 sec | 0.5 sec | 12 sec | 4 | 30% |
| 4 | 6 | 3 | 0 sec | 0.5 sec | 14 sec | 5 | 40% |
| 5 | 7 | 3 | 0 sec | 0.5 sec | 16 sec | 5 | 50% |
Dark Pain +
Triggers all of the caster's active Engraving marks. Each mark deals Dark magical damage in a 3x3 area around itself, then disappears. Cannot be used unless at least one Engraving mark is active.
| Lv | MP | Cast time | Cooldown | Damage rate |
|---|---|---|---|---|
| 1 | 14 | 0.5 sec | 2 sec | 180% |
| 2 | 16 | 1 sec | 2 sec | 210% |
| 3 | 18 | 1.5 sec | 2 sec | 240% |
| 4 | 20 | 2 sec | 2 sec | 270% |
| 5 | 22 | 2.5 sec | 2 sec | 300% |
Fanatic Shadow +
Adds a small amount of monster aggro and attempts to force the target into Berserk for 30 seconds. Berserk doubles minimum and maximum ATK by adding the target's current ATK values again, but normally makes the target uncontrollable.
| Lv | MP | Cast time | Cooldown | Berserk chance | Duration |
|---|---|---|---|---|---|
| 1 | 6 | 1.5 sec | 0.5 sec | 20% | 30 sec |
| 2 | 12 | 1.5 sec | 0.5 sec | 30% | 30 sec |
| 3 | 18 | 1.5 sec | 0.5 sec | 40% | 30 sec |
| 4 | 24 | 1.5 sec | 0.5 sec | 50% | 30 sec |
| 5 | 32 | 1.5 sec | 0.5 sec | 60% | 30 sec |
Dark Mirage +
Prepares a 5-second blink dodge. If the caster is hit while the buff is active, the hit is negated, the caster blinks back to the selected coordinates, the buff ends, and the skill receives a 9-second cooldown. If the attacker is a monster, that monster is inflicted with Stiffness for 5 seconds.
| Lv | MP | Cast time | Cooldown | Dodge duration |
|---|---|---|---|---|
| 1 | 30 | 0 sec | 1 sec | 5 sec |
| 2 | 33 | 0 sec | 1 sec | 5 sec |
| 3 | 36 | 0 sec | 1 sec | 5 sec |
| 4 | 39 | 0 sec | 1 sec | 5 sec |
| 5 | 42 | 0 sec | 1 sec | 5 sec |
Shadow Void +
Deals Dark magical damage to enemies in a 5x5 area around the selected ground cell.
| Lv | MP | Cast time | Cooldown | Damage rate |
|---|---|---|---|---|
| 1 | 20 | 1 sec | 0.5 sec | 240% |
| 2 | 24 | 1.5 sec | 0.75 sec | 340% |
| 3 | 28 | 2 sec | 1 sec | 440% |
| 4 | 32 | 2.5 sec | 1.25 sec | 540% |
| 5 | 36 | 3 sec | 1.5 sec | 640% |
Shadow Blessing +
Raises Dark defense on a valid target. It can be used on allies or enemies.
| Lv | MP | Cast time | Cooldown | Dark defense | Duration |
|---|---|---|---|---|---|
| 1 | 5 | 2.5 sec | 0.5 sec | +10 | 60 sec |
| 2 | 8 | 2.5 sec | 0.5 sec | +20 | 70 sec |
| 3 | 11 | 2.5 sec | 0.5 sec | +30 | 80 sec |
| 4 | 14 | 2.5 sec | 0.5 sec | +40 | 90 sec |
| 5 | 17 | 2.5 sec | 0.5 sec | +50 | 100 sec |
Cabalist Spirit +
When possessing another character, grants possession stat bonuses based on the possession slot. If the host is using a bow or left handbag in the left hand, that slot is treated like right-hand possession.
| Possession slot | Main bonuses |
|---|---|
| Right hand | ATK/MATK +14%, S.HIT/L.HIT +14%, Max HP/MP/SP +5% |
| Left hand | ATK/MATK +7%, S.HIT/L.HIT +6%, DEF/M.DEF +14%, Max HP/MP/SP +7.5% |
| Accessory | ATK/MATK +8%, S.HIT/L.HIT +9%, S.AVOID +14%, Max HP/MP/SP +7.5% |
| Armor | ATK/MATK +5%, DEF/M.DEF +7.5%, Max HP/MP/SP +14% |
Mires Ire +
Creates a 3x3 field that checks enemies every second, adds a small amount of monster aggro, and applies Slow for 5 seconds. Boss monsters are immune, and targets already affected by Slow are not reapplied.
| Lv | MP | Cast time | Cooldown | Slow duration | Field duration |
|---|---|---|---|---|---|
| 1 | 18 | 0.5 sec | 0.5 sec | 5 sec | 3 sec |
| 2 | 21 | 0.5 sec | 0.5 sec | 5 sec | 6 sec |
| 3 | 24 | 0.5 sec | 0.5 sec | 5 sec | 9 sec |
| 4 | 27 | 0.5 sec | 0.5 sec | 5 sec | 12 sec |
| 5 | 30 | 0.5 sec | 0.5 sec | 5 sec | 15 sec |
Medusa Skin +
While active, attackers that damage the caster with physical attacks may be inflicted with Stone for 5 seconds. Monster attacks use the higher listed chance; other physical attacks use the normal chance.
| Lv | MP | Cast time | Cooldown | Normal Stone chance | Monster attack chance | Stone duration | Buff duration |
|---|---|---|---|---|---|---|---|
| 1 | 18 | 1 sec | 1 sec | 6% | 10% | 5 sec | 30 sec |
| 2 | 21 | 1 sec | 1 sec | 12% | 20% | 5 sec | 30 sec |
| 3 | 24 | 1 sec | 1 sec | 18% | 30% | 5 sec | 45 sec |
| 4 | 27 | 1 sec | 1 sec | 24% | 40% | 5 sec | 45 sec |
| 5 | 30 | 1 sec | 1 sec | 30% | 50% | 5 sec | 60 sec |
Dark Mages Hell Brand +
Places three Marking points around the selected coordinates. Cannot be used unless Marking is learned; duration depends on Marking level.
| Lv | MP | SP | Cast time | Cooldown |
|---|---|---|---|---|
| 1 | 25 | 6 | 0.5 sec | 0.5 sec |
| 2 | 20 | 6 | 0.5 sec | 0.5 sec |
| 3 | 15 | 6 | 0.5 sec | 0.5 sec |
Spell Cancel +
Allows currently casting magic skills to be cancelled.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 5 | 0 sec | 0.5 sec |
Ablation +
Deals Neutral magical damage, then attempts to apply Stun, Confusion, Slow, Frozen, Silence, Stone, and Poison if the hit deals damage. Each status starts from the base chance shown below. If the caster has learned the matching Mystic status skill, that specific status gains an additional 2% x that Mystic skill level.
| Lv | MP | Cast time | Cooldown | Damage rate | Base chance per status | Duration |
|---|---|---|---|---|---|---|
| 1 | 14 | 1 sec | 1 sec | 120% | 2% | 5.5 sec |
| 2 | 18 | 1.25 sec | 1 sec | 130% | 4% | 6.5 sec |
| 3 | 22 | 1.5 sec | 1 sec | 140% | 6% | 7.5 sec |
| 4 | 26 | 1.75 sec | 1 sec | 150% | 8% | 8.5 sec |
| 5 | 30 | 2 sec | 1 sec | 160% | 10% | 9.5 sec |
Matching Mystic skills: Mystic Stun, Mystic Confusion, Mystic Slow, Mystic Freeze, Mystic Silence, Medusa Eyes, and Mystic Poison.
Dark Blaze +
Deals Dark magical damage to enemies around the caster.
| Lv | MP | Cast time | Cooldown | Area | Damage rate |
|---|---|---|---|---|---|
| 1 | 40 | 1.5 sec | 2 sec | 3x3 | 420% |
| 2 | 60 | 2.5 sec | 2 sec | 5x5 | 580% |
| 3 | 80 | 3.5 sec | 2 sec | 7x7 | 740% |
Soul Sacrifice +
Consumes the caster's HP to greatly raise ATK, MATK, DEF, and M.DEF for a short time. The buff also applies Unrecoverable, preventing recovery during the effect. When cast while possessing another character, the stat buffs are applied to the possession target, while Unrecoverable also affects the caster.
| Lv | MP | Cast time | Cooldown | HP cost | Duration | ATK/MATK bonus | DEF | M.DEF |
|---|---|---|---|---|---|---|---|---|
| 1 | 30 | 6 sec | 1.5 sec | 8% Max HP | 36 sec | +120% of current value | +5% | +5% |
| 2 | 45 | 5 sec | 1.5 sec | 16% Max HP | 48 sec | +160% of current value | +10% | +15% |
| 3 | 60 | 4 sec | 1.5 sec | 24% Max HP | 60 sec | +200% of current value | +15% | +25% |