Published System Generated Skills

Swordsman Skills

Complete Swordsman skill reference with unlock levels, effects, costs, cast times, and per-level values.

Updated May 18, 2026 10:22 116 views

Build Notes +

Sword builds benefit most from Sword Mastery, Increase Sword Accuracy, and Sword Delay Cancel. This path works well with Quick Slash combos and fast normal attacks.

Axe builds can use Axe Mastery, Increase Axe Accuracy, and blow skills. They give up Sword Delay Cancel synergy but can make good use of knockback and status blows.

Most builds benefit from Increase Maximum HP, at least one recovery passive, and enough accuracy to keep active skills from missing.

Skill Summary +

Job Lv Icon Skill Type Max Lv
1 Quick Slash Combo 1 icon Quick Slash Combo 1 Active 5
2 Increase Maximum HP icon Increase Maximum HP Passive 5
3 Increase HP Regeneration icon Increase HP Regeneration Passive 5
4 Increase Maximum SP icon Increase Maximum SP Passive 5
5 Increase SP Regeneration icon Increase SP Regeneration Passive 5
6 Axe Mastery icon Axe Mastery Passive 5
7 Dagger Mastery icon Dagger Mastery Passive 5
8 Sword Mastery icon Sword Mastery Passive 5
9 Mace Mastery icon Mace Mastery Passive 5
10 Merciless Blow icon Merciless Blow Active 5
12 Concentration icon Concentration Active 5
14 Blazing Spirit Sword icon Blazing Spirit Sword Active 5
15 Charge icon Charge Active 5
16 Parry icon Parry Active 5
17 Provoke icon Provoke Active 5
18 Counterattack icon Counterattack Active 5
20 Feint icon Feint Active 5
21 Increase Sword Accuracy icon Increase Sword Accuracy Passive 5
21 Increase Axe Accuracy icon Increase Axe Accuracy Passive 5
22 Head Blow icon Head Blow Active 5
24 Wrist Blow icon Wrist Blow Active 5
26 Leg Blow icon Leg Blow Active 5
28 Banishing Blow icon Banishing Blow Active 5
32 Sword Delay Cancel icon Sword Delay Cancel Active 3
34 Quick Slash Combo 2 icon Quick Slash Combo 2 Active 5
40 Horizontal Slash icon Horizontal Slash Active 5
50 Quick Slash Combo 3 icon Quick Slash Combo 3 Active 5

Quick Slash Combo 1 icon Quick Slash Combo 1 +

Original alias: Iai / 居合い
Job Lv: 1
Max Lv: 5
Type: Active physical attack
Target: Single target
Attack type: Slash
Requirement: Basic Weapon

The first Swordsman combo attack. It sets up Quick Slash Combo 2 as the next combo skill.

Lv SP Cast time Cooldown Damage rate
1 4 1.0 sec 0.5 sec 140%
2 7 1.0 sec 0.5 sec 170%
3 10 1.0 sec 0.5 sec 200%
4 13 0.5 sec 0.5 sec 230%
5 16 0.5 sec 0.5 sec 260%

If the character has the later Kensei passive, the skill gains extra damage and opens additional higher-tier combo routes. In PvP, only the Kensei bonus portion is reduced to 50% of its normal value.

Increase Maximum HP icon Increase Maximum HP +

Original alias: 最大HP上昇
Job Lv: 2
Max Lv: 5
Type: Passive

Raises maximum HP. The applied bonus is the higher value between the percentage bonus and the listed minimum bonus.

Lv Bonus
1 1% base Max HP, minimum +10
2 3% base Max HP, minimum +20
3 6% base Max HP, minimum +30
4 10% base Max HP, minimum +40
5 15% base Max HP, minimum +50

A safe passive for every Swordsman build.

Increase HP Regeneration icon Increase HP Regeneration +

Original alias: HP回復率上昇
Job Lv: 3
Max Lv: 5
Type: Passive

Increases HP recovery.

Lv HP recovery bonus
1 +1
2 +2
3 +3
4 +4
5 +5

Lv1 is useful early; higher levels help characters who rely on natural recovery, sitting, or recovery items.

Increase Maximum SP icon Increase Maximum SP +

Original alias: 最大SP上昇
Job Lv: 4
Max Lv: 5
Type: Passive

Raises maximum SP. The scaling mirrors Increase Maximum HP.

Lv Bonus
1 1% Max SP, minimum +10
2 3% Max SP, minimum +20
3 6% Max SP, minimum +30
4 10% Max SP, minimum +40
5 15% Max SP, minimum +50

Useful for builds that frequently use active attacks.

Increase SP Regeneration icon Increase SP Regeneration +

Original alias: SP回復率上昇
Job Lv: 5
Max Lv: 5
Type: Passive

Increases SP recovery.

Lv SP recovery bonus
1 +1
2 +2
3 +3
4 +4
5 +5

This supports combo-heavy and blow-skill-heavy play.

Axe Mastery icon Axe Mastery +

Original alias: アックスマスタリー
Job Lv: 6
Max Lv: 5
Type: Passive
Requirement: Axe

Improves minimum ATK and S.HIT while using an axe.

Lv Minimum ATK S.HIT
1 +5 +2
2 +10 +4
3 +15 +6
4 +20 +8
5 +30 +12

Good for axe-focused builds and pairs with Increase Axe Accuracy.

Dagger Mastery icon Dagger Mastery +

Original alias: Short Sword Mastery / ショートソードマスタリー
Job Lv: 7
Max Lv: 5
Type: Passive
Requirement: Dagger / short sword item type

Improves minimum ATK and S.HIT while using a dagger-type weapon.

Lv Minimum ATK S.HIT
1 +5 +2
2 +10 +4
3 +15 +6
4 +20 +8
5 +30 +12

Available early, but most Swordsmen usually move into sword or axe paths.

Sword Mastery icon Sword Mastery +

Original alias: ソードマスタリー
Job Lv: 8
Max Lv: 5
Type: Passive
Requirement: Sword and rapier item types

Improves minimum ATK and S.HIT while using swords.

Lv Minimum ATK S.HIT
1 +5 +2
2 +10 +4
3 +15 +6
4 +20 +8
5 +30 +12

This is the main mastery for sword builds and pairs well with Sword Delay Cancel.

Mace Mastery icon Mace Mastery +

Original alias: メイスマスタリー
Job Lv: 9
Max Lv: 5
Type: Passive
Requirement: Mace

Improves minimum ATK and S.HIT while using mace-compatible weapon types.

Lv Minimum ATK S.HIT
1 +5 +2
2 +10 +4
3 +15 +6
4 +20 +8
5 +30 +12

Supports blunt weapon play, although Swordsman has stronger direct support for sword and axe paths.

Merciless Blow icon Merciless Blow +

Original alias: Blow / ブロウ
Job Lv: 10
Max Lv: 5
Type: Active physical attack
Target: Single target
Attack type: Blow
Requirement: Basic Weapon, Rope

A basic single-target blow attack.

Lv SP Cast time Cooldown Damage rate
1 4 1.4 sec 0 sec 140%
2 5 1.3 sec 0 sec 170%
3 6 1.2 sec 0 sec 200%
4 7 1.1 sec 0 sec 230%
5 8 1.0 sec 0 sec 260%

Concentration icon Concentration +

Original alias: コンセントレート
Job Lv: 12
Max Lv: 5
Type: Active self-buff
Target: Self
Duration: 180 seconds

Increases S.HIT.

Lv MP SP Cast time Cooldown S.HIT
1 3 3 1.0 sec 1.0 sec +6
2 3 6 1.0 sec 1.0 sec +12
3 3 9 1.0 sec 1.0 sec +18
4 3 12 1.0 sec 1.0 sec +24
5 3 15 1.0 sec 1.0 sec +30

Useful against evasive enemies or when fighting higher-level targets.

Blazing Spirit Sword icon Blazing Spirit Sword +

Original alias: Attack Burst / アタック・バースト
Job Lv: 14
Max Lv: 5
Type: Active self-buff
Target: Self

Increases maximum ATK.

Lv MP SP Cast time Cooldown Max ATK Duration
1 3 3 1.0 sec 1.0 sec +5 278 sec
2 3 6 1.0 sec 1.0 sec +9 276 sec
3 3 9 1.0 sec 1.0 sec +13 274 sec
4 3 12 1.0 sec 1.0 sec +17 272 sec
5 3 15 1.0 sec 1.0 sec +21 270 sec

Because it increases maximum ATK only, the result is less stable than a minimum ATK or total damage increase.

Charge icon Charge +

Original alias: チャージ
Job Lv: 15
Max Lv: 5
Type: Active physical attack
Target: Single target
Attack type: Blow
Requirement: Basic Weapon

Deals blow damage and knocks the target backward.

Lv SP Cast time Cooldown Damage rate Knockback
1 5 1.0 sec 1.0 sec 130% 2 cells
2 5 1.0 sec 1.0 sec 160% 2 cells
3 10 1.0 sec 1.0 sec 190% 3 cells
4 10 0.5 sec 0.5 sec 220% 3 cells
5 15 0.5 sec 0.5 sec 250% 4 cells

Good for distance control, but the knockback can make follow-up attacks less convenient.

Parry icon Parry +

Original alias: パリィ
Job Lv: 16
Max Lv: 5
Type: Active self-buff
Target: Self
Requirement: Basic Weapon

While active, incoming attacks have a 30% chance to be avoided. If Counterattack is active, Parry removes it first.

Lv SP Cast time Cooldown Duration Avoid chance
1 9 1.0 sec 0.5 sec 9 sec 30%
2 13 1.0 sec 0.5 sec 13 sec 30%
3 17 1.0 sec 0.5 sec 17 sec 30%
4 21 1.0 sec 0.5 sec 21 sec 30%
5 25 1.0 sec 0.5 sec 25 sec 30%

Parry and Counterattack cannot be maintained together.

Provoke icon Provoke +

Original alias: 挑発
Job Lv: 17
Max Lv: 5
Type: Active utility skill
Target: Monster
Range: 5

Adds monster aggro based on the target's maximum HP.

Lv SP Cast time Cooldown Added aggro
1 3 1.0 sec 0.5 sec 5% of target Max HP
2 6 1.0 sec 1.0 sec 10% of target Max HP
3 9 1.0 sec 1.5 sec 15% of target Max HP
4 12 1.0 sec 2.0 sec 20% of target Max HP
5 15 1.0 sec 2.5 sec 25% of target Max HP

If the monster already has aggro entries, Provoke raises the caster above the current highest aggro value by that amount.

Counterattack icon Counterattack +

Original alias: カウンター
Job Lv: 18
Max Lv: 5
Type: Active self-buff
Target: Self
Requirement: Basic Weapon

Waits for an incoming hit. When triggered, the skill halves that incoming damage, ends the Counterattack effect, then performs a counter hit. If Parry is active, Counterattack removes it first.

Lv SP Cast time Cooldown Duration Damage taken Counter damage rate
1 4 0.5 sec 0.5 sec 60 sec 50% 100%
2 6 0.5 sec 0.5 sec 90 sec 50% 150%
3 8 0.5 sec 0.5 sec 120 sec 50% 200%
4 10 0.5 sec 0.5 sec 150 sec 50% 250%
5 12 0.5 sec 0.5 sec 180 sec 50% 300%

Feint icon Feint +

Original alias: フェイント
Job Lv: 20
Max Lv: 5
Type: Active utility skill
Target: Single target
Requirement: Basic Weapon

Checks the target for delay cancel effects, Gunmaster, Parry, Counterattack, or Gladiator. If one is found, Feint removes it and has a 65% chance to apply Stiffness to the target.

If no valid state is found, Feint applies Stiffness to the caster instead.

Lv SP Cast time Cooldown Stiffness duration
1 3 1.0 sec 1.5 sec 6 sec
2 6 0.9 sec 2.0 sec 7 sec
3 12 0.8 sec 2.5 sec 8 sec
4 21 0.7 sec 3.0 sec 9 sec
5 33 0.5 sec 3.5 sec 10 sec

Increase Sword Accuracy icon Increase Sword Accuracy +

Original alias: 剣命中率上昇
Job Lv: 21
Max Lv: 5
Type: Passive
Requirement: Sword and rapier item types

Increases S.HIT while a sword-compatible weapon is equipped.

Final bonus: base bonus + floor(base S.HIT * scaling rate)

Lv Base bonus Scaling rate
1 +2 2%
2 +5 4%
3 +8 6%
4 +11 8%
5 +15 10%

Increase Axe Accuracy icon Increase Axe Accuracy +

Original alias: 斧命中率上昇
Job Lv: 21
Max Lv: 5
Type: Passive
Requirement: Axe

Increases S.HIT while using an axe.

Final bonus: base bonus + floor(base S.HIT * scaling rate)

Lv Base bonus Scaling rate
1 +2 2%
2 +5 4%
3 +8 6%
4 +11 8%
5 +15 10%

Head Blow icon Head Blow +

Original alias: Confusion Blow / コンフュージョンブロウ
Job Lv: 22
Max Lv: 5
Type: Active physical attack
Target: Single target
Attack type: Blow
Requirement: Basic Weapon

Deals 150% blow damage and may apply Confusion.

Lv MP SP Cast time Cooldown Confusion chance Duration
1 2 3 0.5 sec 1.0 sec 3% 2 sec
2 2 3 0.75 sec 1.0 sec 6% 3 sec
3 3 5 1.0 sec 1.0 sec 9% 4 sec
4 3 5 1.25 sec 1.0 sec 12% 5 sec
5 4 7 1.5 sec 1.0 sec 15% 6 sec

Wrist Blow icon Wrist Blow +

Original alias: Stun Blow / スタンブロウ
Job Lv: 24
Max Lv: 5
Type: Active physical attack
Target: Single target
Attack type: Blow
Requirement: Basic Weapon

Deals 150% blow damage and may apply Stun.

Lv MP SP Cast time Cooldown Stun chance Duration
1 2 3 0.5 sec 1.0 sec 5% 2 sec
2 2 3 0.75 sec 1.0 sec 10% 3 sec
3 3 5 1.0 sec 1.0 sec 15% 4 sec
4 3 5 1.25 sec 1.0 sec 20% 5 sec
5 4 7 1.5 sec 1.0 sec 25% 6 sec

Leg Blow icon Leg Blow +

Original alias: Slow Blow / スロウブロウ
Job Lv: 26
Max Lv: 5
Type: Active physical attack
Target: Single target
Attack type: Blow
Requirement: Basic Weapon

Deals 150% blow damage and may apply Slow.

Lv MP SP Cast time Cooldown Slow chance Duration
1 2 3 0.5 sec 1.0 sec 5% 2 sec
2 2 3 0.75 sec 1.0 sec 10% 3 sec
3 3 5 1.0 sec 1.0 sec 15% 4 sec
4 3 5 1.25 sec 1.0 sec 20% 5 sec
5 4 7 1.5 sec 1.0 sec 25% 6 sec

Banishing Blow icon Banishing Blow +

Original alias: バニシングブロウ
Job Lv: 28
Max Lv: 5
Type: Active physical attack
Target: Single target
Attack type: Blow
Requirement: Basic Weapon, Rope

Deals blow damage and knocks the target back 2 cells if damage is dealt.

Lv SP Cast time Cooldown Damage rate
1 5 1.4 sec 1.0 sec 150%
2 5 1.3 sec 1.0 sec 180%
3 7 1.2 sec 0.9 sec 210%
4 7 1.1 sec 0.9 sec 240%
5 9 1.0 sec 0.8 sec 270%

Sword Delay Cancel icon Sword Delay Cancel +

Original alias: ソードディレイキャンセル
Job Lv: 32
Max Lv: 3
Type: Active self-buff
Target: Self
Requirement: Sword / Rapier
Duration: 20 seconds

Removes existing delay cancel effects, then applies Sword Delay Cancel.

Lv SP Cast time Cooldown ASPD skill percentage bonus
1 18 Instant 1.0 sec +50%
2 27 Instant 1.0 sec +75%
3 36 Instant 1.0 sec +100%

This is a signature Swordsman skill for sword-focused normal attacks.

Quick Slash Combo 2 icon Quick Slash Combo 2 +

Original alias: Iai 2 / 居合い2段
Job Lv: 34
Max Lv: 5
Type: Active physical attack
Target: Single target
Attack type: Slash
Requirement: Basic Weapon

Second step of the Swordsman combo chain. It enables Quick Slash Combo 3.

If the character has the later Kensei passive, the skill gains extra damage and opens additional higher-tier combo routes. In PvP, only the Kensei bonus portion is reduced to 50% of its normal value.

Lv SP Cast time Cooldown Damage rate
1 3 1.0 sec 2.0 sec 150%
2 6 1.0 sec 2.0 sec 180%
3 9 1.0 sec 2.0 sec 210%
4 12 1.0 sec 2.0 sec 240%
5 15 1.0 sec 2.0 sec 270%

Horizontal Slash icon Horizontal Slash +

Original alias: Nagi-harai / なぎ払い
Job Lv: 40
Max Lv: 5
Type: Active physical attack
Target: Frontal area around caster
Requirement: Basic Weapon

Attacks enemies in a small frontal pattern based on the caster's direction. Cardinal directions cover three cells in front; diagonal directions cover two adjacent forward cells.

Lv SP Cast time Cooldown Damage rate
1 6 1.0 sec 1.0 sec 240%
2 12 1.0 sec 1.0 sec 270%
3 18 1.0 sec 0.9 sec 300%
4 24 1.0 sec 0.9 sec 330%
5 30 1.0 sec 0.8 sec 360%

Quick Slash Combo 3 icon Quick Slash Combo 3 +

Original alias: Iai 3 / 居合い3段
Job Lv: 50
Max Lv: 5
Type: Active physical attack
Target: Single target
Attack type: Slash
Requirement: Basic Weapon

Final Swordsman combo skill.

If the character has the later Kensei passive, the skill gains extra damage and opens additional higher-tier combo routes. In PvP, only the Kensei bonus portion is reduced to 50% of its normal value.

Lv SP Cast time Cooldown Damage rate
1 2 3.0 sec 0.5 sec 170%
2 5 3.0 sec 0.5 sec 200%
3 8 3.0 sec 0.5 sec 230%
4 11 3.0 sec 0.5 sec 260%
5 14 3.0 sec 0.5 sec 290%