Build Notes +
Farmer combines gathering knowledge, seed cultivation, item processing, and trap utility. Plant Knowledge and Wood Knowledge improve special drops for matching monster types, while Cultivate Plant consumes seed items to grow plants on the map.
The crafting skills open their matching synthesis interfaces and scale by recipe level. For combat utility, Grass Trap deals HP-based trap damage, Pit Trap applies Stiffness, and Healing Tree creates a 5x5 healing field.
Skill Summary +
| Job Lv | Icon | Skill | Type | Max Lv |
|---|---|---|---|---|
| 1 | ![]() |
Cultivate Plant | Active | 1 |
| 2 | ![]() |
Increase Maximum HP | Passive | 5 |
| 4 | ![]() |
Increase Maximum SP | Passive | 5 |
| 5 | ![]() |
Increase HP Regeneration | Passive | 5 |
| 7 | ![]() |
Plant Knowledge | Passive | 1 |
| 7 | ![]() |
Item Identification | Active | 1 |
| 9 | ![]() |
Mace Mastery | Passive | 5 |
| 10 | ![]() |
Increase SP Regeneration | Passive | 5 |
| 10 | ![]() |
Wood Knowledge | Passive | 1 |
| 10 | ![]() |
Merciless Blow | Active | 5 |
| 11 | ![]() |
Axe Mastery | Passive | 5 |
| 12 | ![]() |
Cook | Active | 5 |
| 15 | ![]() |
Camp | Active | 10 |
| 15 | ![]() |
Woodcraft | Active | 3 |
| 17 | ![]() |
Bonfire | Active | 3 |
| 18 | ![]() |
Item Refining | Active | 3 |
| 21 | ![]() |
Increase Axe Accuracy | Passive | 5 |
| 23 | ![]() |
Horticulture Craft | Active | 3 |
| 25 | ![]() |
Tailoring | Active | 5 |
| 25 | ![]() |
Grass Trap | Active | 5 |
| 28 | ![]() |
Banishing Blow | Active | 5 |
| 30 | ![]() |
Woodwork Repair Kit Craft | Active | 5 |
| 35 | ![]() |
Pit Trap | Active | 5 |
| 40 | ![]() |
Garment Repair Kit Craft | Active | 5 |
| 45 | ![]() |
Bow Construction | Active | 5 |
| 50 | ![]() |
Tree Fairys Healing Touch | Active | 5 |
Cultivate Plant +
Consumes one seed item and plants it at the selected ground location. The planted seed spawns the plant monster tied to that seed.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 6 | 2.5 sec | 1.5 sec |
Increase Maximum HP +
Raises maximum HP. The applied bonus is the higher value between the percentage bonus and the listed minimum bonus.
| Lv | Bonus |
|---|---|
| 1 | 1% base Max HP, minimum +10 |
| 2 | 3% base Max HP, minimum +20 |
| 3 | 6% base Max HP, minimum +30 |
| 4 | 10% base Max HP, minimum +40 |
| 5 | 15% base Max HP, minimum +50 |
Increase Maximum SP +
Raises maximum SP. The applied bonus is the higher value between the percentage bonus and the listed minimum bonus.
| Lv | Bonus |
|---|---|
| 1 | 1% base Max SP, minimum +10 |
| 2 | 3% base Max SP, minimum +20 |
| 3 | 6% base Max SP, minimum +30 |
| 4 | 10% base Max SP, minimum +40 |
| 5 | 15% base Max SP, minimum +50 |
Increase HP Regeneration +
Increases HP recovery.
| Lv | HP recovery bonus |
|---|---|
| 1 | +1 |
| 2 | +2 |
| 3 | +3 |
| 4 | +4 |
| 5 | +5 |
Plant Knowledge +
Enables special drop checks when defeating plant monsters. Matching knowledge lets the monster use its special drop table before falling back to common drops. Stealing-style skills that call the same knowledge check can also use the special drop table when this knowledge matches the target.
Item Identification +
Opens item identification for unidentified items.
| Lv | MP | SP | Cast time | Cooldown |
|---|---|---|---|---|
| 1 | 1 | 1 | 1 sec | 1 sec |
Mace Mastery +
Improves minimum ATK and S.HIT while using a mace-compatible weapon.
| Lv | Minimum ATK | S.HIT |
|---|---|---|
| 1 | +5 | +2 |
| 2 | +10 | +4 |
| 3 | +15 | +6 |
| 4 | +20 | +8 |
| 5 | +30 | +12 |
Increase SP Regeneration +
Increases SP recovery.
| Lv | SP recovery bonus |
|---|---|
| 1 | +1 |
| 2 | +2 |
| 3 | +3 |
| 4 | +4 |
| 5 | +5 |
Wood Knowledge +
Enables special drop checks when defeating tree monsters. Matching knowledge lets the monster use its special drop table before falling back to common drops. Stealing-style skills that call the same knowledge check can also use the special drop table when this knowledge matches the target.
Merciless Blow +
A basic single-target blow attack.
| Lv | SP | Cast time | Cooldown | Damage rate |
|---|---|---|---|---|
| 1 | 4 | 1.4 sec | 0 sec | 140% |
| 2 | 5 | 1.3 sec | 0 sec | 170% |
| 3 | 6 | 1.2 sec | 0 sec | 200% |
| 4 | 7 | 1.1 sec | 0 sec | 230% |
| 5 | 8 | 1 sec | 0 sec | 260% |
Axe Mastery +
Improves minimum ATK and S.HIT while using a axe.
| Lv | Minimum ATK | S.HIT |
|---|---|---|
| 1 | +5 | +2 |
| 2 | +10 | +4 |
| 3 | +15 | +6 |
| 4 | +20 | +8 |
| 5 | +30 | +12 |
Cook +
Opens cooking synthesis for food recipes.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 3 | 1 sec | 1 sec |
| 2 | 5 | 1 sec | 1 sec |
| 3 | 7 | 1 sec | 1 sec |
| 4 | 9 | 1 sec | 1 sec |
| 5 | 11 | 1 sec | 1 sec |
Camp +
Sets up a tent at the selected ground location. Requires a tent item with durability, cannot be used on restricted maps or occupied spots, and creates a tent instance with a level-based visitor limit.
| Lv | SP | Cast time | Cooldown | Max visitors | Tent durability loss chance |
|---|---|---|---|---|---|
| 1 | 5 | 2.5 sec | 3 sec | 2 | 100% |
| 2 | 5 | 2.5 sec | 3 sec | 4 | 90% |
| 3 | 5 | 2.5 sec | 3 sec | 6 | 80% |
| 4 | 5 | 2.5 sec | 3 sec | 8 | 70% |
| 5 | 5 | 2.5 sec | 3 sec | 10 | 60% |
| 6 | 5 | 2.5 sec | 3 sec | 12 | 50% |
| 7 | 5 | 2.5 sec | 3 sec | 14 | 40% |
| 8 | 5 | 2.5 sec | 3 sec | 16 | 30% |
| 9 | 5 | 2.5 sec | 3 sec | 18 | 20% |
| 10 | 5 | 2.5 sec | 3 sec | 20 | 10% |
Woodcraft +
Opens woodcraft synthesis for wood processing and related repair-kit quality.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 3 | 1 sec | 1 sec |
| 2 | 5 | 1 sec | 1 sec |
| 3 | 7 | 1 sec | 1 sec |
Bonfire +
Consumes one Wood Chip and places a bonfire for 60 seconds. Allies in the 5x5 area are healed every 5 seconds.
| Lv | SP | Cast time | Cooldown | Duration | Area | Healing |
|---|---|---|---|---|---|---|
| 1 | 10 | 3 sec | 2 sec | 60 sec | 5x5 | 10 fixed HP every 5 sec |
| 2 | 15 | 4 sec | 1.75 sec | 60 sec | 5x5 | 20 fixed HP every 5 sec |
| 3 | 20 | 5 sec | 1.5 sec | 60 sec | 5x5 | 30 fixed HP every 5 sec |
Item Refining +
Opens the item refining menu. From there, the character can choose item refining, card assembly, or slot extension; item refining opens the synthesis interface for this skill level.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 3 | 1 sec | 1 sec |
| 2 | 5 | 1 sec | 1 sec |
| 3 | 7 | 1 sec | 1 sec |
Increase Axe Accuracy +
Increases S.HIT while using an axe.
Final bonus: base bonus + floor(base S.HIT * scaling rate)
| Lv | Base bonus | Scaling rate |
|---|---|---|
| 1 | +2 | 2% |
| 2 | +5 | 4% |
| 3 | +8 | 6% |
| 4 | +11 | 8% |
| 5 | +15 | 10% |
Horticulture Craft +
Opens horticulture synthesis for gardening goods.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 3 | 1 sec | 1 sec |
| 2 | 3 | 1 sec | 1 sec |
| 3 | 3 | 1 sec | 1 sec |
Tailoring +
Opens tailoring synthesis for Farmer cloth and clothing recipes.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 3 | 1 sec | 1 sec |
| 2 | 3 | 1 sec | 1 sec |
| 3 | 3 | 1 sec | 1 sec |
| 4 | 3 | 1 sec | 1 sec |
| 5 | 3 | 1 sec | 1 sec |
Grass Trap +
Places a one-time grass trap at the caster's position. It consumes trap tool durability and triggers on a non-flying enemy, dealing fixed Neutral damage based on the target's current HP. The trap damage modifier comes from Increase Trap Damage and other trap-damage bonuses.
| Lv | SP | Cast time | Cooldown | Trap duration | Damage | Damage cap |
|---|---|---|---|---|---|---|
| 1 | 4 | 2.5 sec | 1 sec | 17 sec | 33% of target current HP x trap damage modifier from Increase Trap Damage | 2000 |
| 2 | 8 | 2 sec | 1 sec | 15 sec | 33% of target current HP x trap damage modifier from Increase Trap Damage | 3000 |
| 3 | 12 | 1.5 sec | 1 sec | 13 sec | 33% of target current HP x trap damage modifier from Increase Trap Damage | 4000 |
| 4 | 16 | 1 sec | 1 sec | 12 sec | 33% of target current HP x trap damage modifier from Increase Trap Damage | 5000 |
| 5 | 20 | 0.5 sec | 1 sec | 9 sec | 33% of target current HP x trap damage modifier from Increase Trap Damage | 6000 |
Banishing Blow +
Deals blow damage and knocks the target backward if damage is dealt.
| Lv | SP | Cast time | Cooldown | Damage rate | Knockback |
|---|---|---|---|---|---|
| 1 | 5 | 1.4 sec | 1 sec | 150% | 2 cells |
| 2 | 5 | 1.3 sec | 1 sec | 180% | 2 cells |
| 3 | 7 | 1.2 sec | 0.9 sec | 210% | 2 cells |
| 4 | 7 | 1.1 sec | 0.9 sec | 240% | 2 cells |
| 5 | 9 | 1 sec | 0.8 sec | 270% | 2 cells |
Woodwork Repair Kit Craft +
Opens synthesis for woodwork repair kits.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 3 | 1 sec | 1 sec |
| 2 | 6 | 1 sec | 1 sec |
| 3 | 9 | 1 sec | 1 sec |
| 4 | 12 | 1 sec | 1 sec |
| 5 | 15 | 1 sec | 1 sec |
Pit Trap +
Places a one-time pit trap at the caster's position. It consumes trap tool durability and can apply Stiffness to a non-flying enemy that steps on it.
| Lv | SP | Cast time | Cooldown | Trap duration | Stiffness chance | Stiffness duration |
|---|---|---|---|---|---|---|
| 1 | 2 | 5 sec | 1 sec | 20 sec | 40% | 5 sec |
| 2 | 3 | 4 sec | 1 sec | 18 sec | 50% | 5 sec |
| 3 | 4 | 3 sec | 1 sec | 16 sec | 60% | 5 sec |
| 4 | 5 | 2 sec | 1 sec | 14 sec | 70% | 5 sec |
| 5 | 6 | 1 sec | 1 sec | 12 sec | 80% | 5 sec |
Garment Repair Kit Craft +
Opens synthesis for garment repair kits.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 3 | 1 sec | 1 sec |
| 2 | 6 | 1 sec | 1 sec |
| 3 | 9 | 1 sec | 1 sec |
| 4 | 12 | 1 sec | 1 sec |
| 5 | 15 | 1 sec | 1 sec |
Bow Construction +
Opens synthesis for bow construction recipes.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 3 | 1 sec | 1 sec |
| 2 | 5 | 1 sec | 1 sec |
| 3 | 7 | 1 sec | 1 sec |
| 4 | 9 | 1 sec | 1 sec |
| 5 | 11 | 1 sec | 1 sec |
Tree Fairys Healing Touch +
Places a healing tree for 60 seconds and summons the tree actor. Allies in the 5x5 area are healed every 5 seconds while the tree remains alive.
| Lv | SP | Cast time | Cooldown | Duration | Area | Healing |
|---|---|---|---|---|---|---|
| 1 | 10 | 2 sec | 2 sec | 60 sec | 5x5 | 25 fixed HP every 5 sec |
| 2 | 20 | 3 sec | 1.75 sec | 60 sec | 5x5 | 30 fixed HP every 5 sec |
| 3 | 30 | 4 sec | 1.5 sec | 60 sec | 5x5 | 60 fixed HP every 5 sec |
| 4 | 40 | 5 sec | 1.25 sec | 60 sec | 5x5 | 90 fixed HP every 5 sec |
| 5 | 50 | 6 sec | 1 sec | 60 sec | 5x5 | 120 fixed HP every 5 sec |