Build Notes +
Ranger is a field utility Backpacker job built around outdoor recovery, monster knowledge, traps, and treasure interaction. Bivouac improves resting recovery outside dungeons, and the knowledge passives enable special drops from insect, bird, animal, fish, treasure chest, and container targets.
Ranger can also use Unlock for treasure boxes and timber boxes, Pit Trap and Grass Trap for field control, and Slip Trap for knockback control.
Skill Summary +
| Job Lv | Icon | Skill | Type | Max Lv |
|---|---|---|---|---|
| 1 | ![]() |
Bivouac | Active | 5 |
| 2 | ![]() |
Increase Maximum HP | Passive | 5 |
| 4 | ![]() |
Increase Maximum SP | Passive | 5 |
| 5 | ![]() |
Increase HP Regeneration | Passive | 5 |
| 6 | ![]() |
Insect Knowledge | Passive | 1 |
| 7 | ![]() |
Dagger Mastery | Passive | 5 |
| 7 | ![]() |
Item Identification | Active | 1 |
| 9 | ![]() |
Mace Mastery | Passive | 5 |
| 10 | ![]() |
Increase SP Regeneration | Passive | 5 |
| 10 | ![]() |
Merciless Blow | Active | 5 |
| 12 | ![]() |
Bird Knowledge | Passive | 1 |
| 15 | ![]() |
Camp | Active | 10 |
| 16 | ![]() |
Pit Trap | Active | 5 |
| 17 | ![]() |
Bonfire | Active | 3 |
| 18 | ![]() |
Animal Knowledge | Passive | 1 |
| 20 | ![]() |
Item Refining | Active | 3 |
| 21 | ![]() |
Increase Dagger Accuracy | Passive | 5 |
| 21 | ![]() |
Fish Knowledge | Passive | 1 |
| 25 | ![]() |
Grass Trap | Active | 5 |
| 28 | ![]() |
Banishing Blow | Active | 5 |
| 30 | ![]() |
Treasure Chest Knowledge | Passive | 1 |
| 35 | ![]() |
Leather Repair Kit Craft | Active | 5 |
| 40 | ![]() |
Unlock | Active | 1 |
| 45 | ![]() |
Mud Sling | Active | 5 |
| 50 | ![]() |
Slip Trap | Active | 5 |
Bivouac +
Can only be used outside dungeons. The character sits in place and recovers HP and SP every 5 seconds; moving or acting cancels Bivouac.
After the first recovery tick, Bivouac uses the listed HP divisor. A smaller divisor means stronger recovery.
| Lv | SP | Cast time | Cooldown | First tick | Every 5 sec HP recovery | Every 5 sec SP recovery |
|---|---|---|---|---|---|---|
| 1 | 3 | 0.5 sec | 1 sec | HP +6, SP +3 | 6 + floor(Max HP / 55) x 2 |
2 + floor(Max HP / 55) x 2 |
| 2 | 3 | 0.5 sec | 1 sec | HP +7, SP +4 | 6 + floor(Max HP / 50) x 2 |
2 + floor(Max HP / 50) x 2 |
| 3 | 3 | 0.5 sec | 1 sec | HP +8, SP +5 | 6 + floor(Max HP / 45) x 2 |
2 + floor(Max HP / 45) x 2 |
| 4 | 3 | 0.5 sec | 1 sec | HP +9, SP +6 | 6 + floor(Max HP / 40) x 2 |
2 + floor(Max HP / 40) x 2 |
| 5 | 3 | 0.5 sec | 1 sec | HP +10, SP +7 | 6 + floor(Max HP / 35) x 2 |
2 + floor(Max HP / 35) x 2 |
Increase Maximum HP +
Raises maximum HP. The applied bonus is the higher value between the percentage bonus and the listed minimum bonus.
| Lv | Bonus |
|---|---|
| 1 | 1% base Max HP, minimum +10 |
| 2 | 3% base Max HP, minimum +20 |
| 3 | 6% base Max HP, minimum +30 |
| 4 | 10% base Max HP, minimum +40 |
| 5 | 15% base Max HP, minimum +50 |
Increase Maximum SP +
Raises maximum SP. The applied bonus is the higher value between the percentage bonus and the listed minimum bonus.
| Lv | Bonus |
|---|---|
| 1 | 1% base Max SP, minimum +10 |
| 2 | 3% base Max SP, minimum +20 |
| 3 | 6% base Max SP, minimum +30 |
| 4 | 10% base Max SP, minimum +40 |
| 5 | 15% base Max SP, minimum +50 |
Increase HP Regeneration +
Increases HP recovery.
| Lv | HP recovery bonus |
|---|---|
| 1 | +1 |
| 2 | +2 |
| 3 | +3 |
| 4 | +4 |
| 5 | +5 |
Insect Knowledge +
Enables special drop checks when defeating insect monsters. Matching knowledge lets the monster use its special drop table before falling back to common drops. Stealing-style skills that call the same knowledge check can also use the special drop table when this knowledge matches the target.
Dagger Mastery +
Improves minimum ATK and S.HIT while using a dagger.
| Lv | Minimum ATK | S.HIT |
|---|---|---|
| 1 | +5 | +2 |
| 2 | +10 | +4 |
| 3 | +15 | +6 |
| 4 | +20 | +8 |
| 5 | +30 | +12 |
Item Identification +
Opens item identification for unidentified items.
| Lv | MP | SP | Cast time | Cooldown |
|---|---|---|---|---|
| 1 | 1 | 1 | 1 sec | 1 sec |
Mace Mastery +
Improves minimum ATK and S.HIT while using a mace-compatible weapon.
| Lv | Minimum ATK | S.HIT |
|---|---|---|
| 1 | +5 | +2 |
| 2 | +10 | +4 |
| 3 | +15 | +6 |
| 4 | +20 | +8 |
| 5 | +30 | +12 |
Increase SP Regeneration +
Increases SP recovery.
| Lv | SP recovery bonus |
|---|---|
| 1 | +1 |
| 2 | +2 |
| 3 | +3 |
| 4 | +4 |
| 5 | +5 |
Merciless Blow +
A basic single-target blow attack.
| Lv | SP | Cast time | Cooldown | Damage rate |
|---|---|---|---|---|
| 1 | 4 | 1.4 sec | 0 sec | 140% |
| 2 | 5 | 1.3 sec | 0 sec | 170% |
| 3 | 6 | 1.2 sec | 0 sec | 200% |
| 4 | 7 | 1.1 sec | 0 sec | 230% |
| 5 | 8 | 1 sec | 0 sec | 260% |
Bird Knowledge +
Enables special drop checks when defeating bird monsters. Matching knowledge lets the monster use its special drop table before falling back to common drops. Stealing-style skills that call the same knowledge check can also use the special drop table when this knowledge matches the target.
Camp +
Sets up a tent at the selected ground location. Requires a tent item with durability, cannot be used on restricted maps or occupied spots, and creates a tent instance with a level-based visitor limit.
| Lv | SP | Cast time | Cooldown | Max visitors | Tent durability loss chance |
|---|---|---|---|---|---|
| 1 | 5 | 2.5 sec | 3 sec | 2 | 100% |
| 2 | 5 | 2.5 sec | 3 sec | 4 | 90% |
| 3 | 5 | 2.5 sec | 3 sec | 6 | 80% |
| 4 | 5 | 2.5 sec | 3 sec | 8 | 70% |
| 5 | 5 | 2.5 sec | 3 sec | 10 | 60% |
| 6 | 5 | 2.5 sec | 3 sec | 12 | 50% |
| 7 | 5 | 2.5 sec | 3 sec | 14 | 40% |
| 8 | 5 | 2.5 sec | 3 sec | 16 | 30% |
| 9 | 5 | 2.5 sec | 3 sec | 18 | 20% |
| 10 | 5 | 2.5 sec | 3 sec | 20 | 10% |
Pit Trap +
Places a one-time pit trap at the caster's position. It consumes trap tool durability and can apply Stiffness to a non-flying enemy that steps on it.
| Lv | SP | Cast time | Cooldown | Trap duration | Stiffness chance | Stiffness duration |
|---|---|---|---|---|---|---|
| 1 | 2 | 5 sec | 1 sec | 20 sec | 40% | 5 sec |
| 2 | 3 | 4 sec | 1 sec | 18 sec | 50% | 5 sec |
| 3 | 4 | 3 sec | 1 sec | 16 sec | 60% | 5 sec |
| 4 | 5 | 2 sec | 1 sec | 14 sec | 70% | 5 sec |
| 5 | 6 | 1 sec | 1 sec | 12 sec | 80% | 5 sec |
Bonfire +
Consumes one Wood Chip and places a bonfire for 60 seconds. Allies in the 5x5 area are healed every 5 seconds.
| Lv | SP | Cast time | Cooldown | Duration | Area | Healing |
|---|---|---|---|---|---|---|
| 1 | 10 | 3 sec | 2 sec | 60 sec | 5x5 | 10 fixed HP every 5 sec |
| 2 | 15 | 4 sec | 1.75 sec | 60 sec | 5x5 | 20 fixed HP every 5 sec |
| 3 | 20 | 5 sec | 1.5 sec | 60 sec | 5x5 | 30 fixed HP every 5 sec |
Animal Knowledge +
Enables special drop checks when defeating animal monsters. Matching knowledge lets the monster use its special drop table before falling back to common drops. Stealing-style skills that call the same knowledge check can also use the special drop table when this knowledge matches the target.
Item Refining +
Opens the item refining menu. From there, the character can choose item refining, card assembly, or slot extension; item refining opens the synthesis interface for this skill level.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 3 | 1 sec | 1 sec |
| 2 | 5 | 1 sec | 1 sec |
| 3 | 7 | 1 sec | 1 sec |
Increase Dagger Accuracy +
Increases S.HIT while using a dagger.
Final bonus: base bonus + floor(base S.HIT * scaling rate)
| Lv | Base bonus | Scaling rate |
|---|---|---|
| 1 | +3 | 2% |
| 2 | +6 | 4% |
| 3 | +9 | 6% |
| 4 | +12 | 8% |
| 5 | +17 | 10% |
Fish Knowledge +
Enables special drop checks when defeating water animal monsters. Matching knowledge lets the monster use its special drop table before falling back to common drops. Stealing-style skills that call the same knowledge check can also use the special drop table when this knowledge matches the target.
Grass Trap +
Places a one-time grass trap at the caster's position. It consumes trap tool durability and triggers on a non-flying enemy, dealing fixed Neutral damage based on the target's current HP. The trap damage modifier comes from Increase Trap Damage and other trap-damage bonuses.
| Lv | SP | Cast time | Cooldown | Trap duration | Damage | Damage cap |
|---|---|---|---|---|---|---|
| 1 | 4 | 2.5 sec | 1 sec | 17 sec | 33% of target current HP x trap damage modifier from Increase Trap Damage | 2000 |
| 2 | 8 | 2 sec | 1 sec | 15 sec | 33% of target current HP x trap damage modifier from Increase Trap Damage | 3000 |
| 3 | 12 | 1.5 sec | 1 sec | 13 sec | 33% of target current HP x trap damage modifier from Increase Trap Damage | 4000 |
| 4 | 16 | 1 sec | 1 sec | 12 sec | 33% of target current HP x trap damage modifier from Increase Trap Damage | 5000 |
| 5 | 20 | 0.5 sec | 1 sec | 9 sec | 33% of target current HP x trap damage modifier from Increase Trap Damage | 6000 |
Banishing Blow +
Deals blow damage and knocks the target backward if damage is dealt.
| Lv | SP | Cast time | Cooldown | Damage rate | Knockback |
|---|---|---|---|---|---|
| 1 | 5 | 1.4 sec | 1 sec | 150% | 2 cells |
| 2 | 5 | 1.3 sec | 1 sec | 180% | 2 cells |
| 3 | 7 | 1.2 sec | 0.9 sec | 210% | 2 cells |
| 4 | 7 | 1.1 sec | 0.9 sec | 240% | 2 cells |
| 5 | 9 | 1 sec | 0.8 sec | 270% | 2 cells |
Treasure Chest Knowledge +
Enables special drop checks when defeating treasure chest and container monsters. Matching knowledge lets the monster use its special drop table before falling back to common drops. Stealing-style skills that call the same knowledge check can also use the special drop table when this knowledge matches the target.
Leather Repair Kit Craft +
Opens synthesis for leather repair kits.
| Lv | SP | Cast time | Cooldown |
|---|---|---|---|
| 1 | 3 | 1 sec | 1 sec |
| 2 | 6 | 1 sec | 1 sec |
| 3 | 9 | 1 sec | 1 sec |
| 4 | 12 | 1 sec | 1 sec |
| 5 | 15 | 1 sec | 1 sec |
Unlock +
Opens treasure boxes and timber boxes in the character's inventory, then rolls the matching treasure group and consumes the selected box.
| Lv | MP | SP | Cast time | Cooldown |
|---|---|---|---|---|
| 1 | 2 | 2 | 1 sec | 1 sec |
Mud Sling +
Attempts to reduce the target's S.HIT and L.HIT. On failure, the skill misses and applies no debuff.
| Lv | SP | Cast time | Cooldown | Chance | S.HIT/L.HIT reduction | Duration |
|---|---|---|---|---|---|---|
| 1 | 9 | 2 sec | 1.5 sec | 25% | 18% of target value | 20 sec |
| 2 | 12 | 1.75 sec | 2 sec | 30% | 27% of target value | 25 sec |
| 3 | 15 | 1.5 sec | 2.5 sec | 35% | 36% of target value | 30 sec |
| 4 | 18 | 1.25 sec | 3 sec | 40% | 45% of target value | 35 sec |
| 5 | 21 | 1 sec | 3.5 sec | 45% | 54% of target value | 40 sec |
Slip Trap +
Places a one-time slip trap at the caster's position. It does not consume a trap tool, knocks back a non-flying enemy that steps on it, and applies Stiffness if the target is not already stiffened.
| Lv | SP | Cast time | Cooldown | Trap duration | Knockback | Stiffness duration |
|---|---|---|---|---|---|---|
| 1 | 3 | 2 sec | 0.5 sec | 30 sec | 3 cells | 3 sec |
| 2 | 7 | 2.25 sec | 0.5 sec | 40 sec | 4 cells | 4 sec |
| 3 | 11 | 2.5 sec | 0.5 sec | 50 sec | 4 cells | 5 sec |
| 4 | 15 | 2.75 sec | 0.5 sec | 60 sec | 5 cells | 5 sec |
| 5 | 19 | 3 sec | 0.5 sec | 70 sec | 5 cells | 6 sec |